Writing Computer Code
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Writing Computer Code : Learn the Language of Computers!

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Description

A technology book for kids!


Learning how to code can be like learning a foreign language.This book serves as an excellent guide to help you start writing in the odd-looking languages that make the web work. Follow simple steps as you work with real code to build your own web robots.




Create your robot-write code that builds your robot's body and structure
Give your bot some style-add code lines that customize your robot's color and shape
Get your robot moving-finish off your robot with code that teaches it how to dance


Technology Requirements:
Hardware - PC or tablet with Internet connection running Windows 7 or higher or Mac with Internet connection running Mac OS X 10.7 or higher


Software - Web browser to access JSFiddle.net: Google Chrome (TM), Mozilla Firefox, Apple Safari, Microsoft Edge, or Microsoft Internet Explorer version 9.0 or higher
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Product details

  • Paperback | 128 pages
  • 141 x 215 x 7mm | 214g
  • New York, United States
  • English
  • 1119177308
  • 9781119177302
  • 70,139

Back cover copy

Build an Animated Robot App Create Cool Games Make a Web Page Learn Real Coding Skills

Learn coding and build cool stuff!



JavaScript is what makes websites and apps work. This book shows you how to write JavaScript code by creating a MadLibs-style game, an adventure game, a calculator app, a lemonade stand app, a web page, and more. Learn JavaScript and wow your friends!

Start right away -- get started using the JavaScript Console in the very first chapter Make things you can use -- build apps you can use and games to play with your friends Go farther -- get creative with the coding language that adds life to the web and powers popular apps
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Table of contents

Introduction 1


About This Book 1


About You 2


About The Icons 3


The First Step 4


Project 1: Becoming a Programmer 5


What Is Programming? 5


How can you talk to computers? 10


What languages will you learn? 14


Gathering Your Tools 18


Getting your browser ready 18


Working with JSFiddle 19


Sharing Your Fiddle 27


Summary 28


Project 2: Gathering the Parts to Build Your Robot 2 9


Saying What You Mean 30


Making a statement 31


Following the rules 33


Giving and Receiving Data 34


Knowing Your Operands and @Operators 39


Introducing the Super-Calculator 40


Forking the Super-Calculator 41


Using the Super-Calculator 42


Super-calculating with text 44


Summary 47


Project 3: Building Your Robot's Body 48


Writing HTML 48


Seeing what text looks like without HTML 49


Using HTML: It's all about the tags 50


Nesting HTML tags 52


Writing your first HTML document 54


Knowing your HTML elements 56


Introducing Douglas the Robot 58


Changing HTML Using JavaScript 4


Summary 66


Project 4: Giving Your Robot Style 67


Giving Douglas Style 68


Getting the Basics of CSS 69


CSS selectors 70


CSS declarations 74


CSS properties 76


Colorizing Douglas 78


Using CSS colors 78


Changing colors 81


Customizing Your Own Robot 84


Summary 85


Project 5: Animating Your Robot 87


Changing CSS with JavaScript 87


Modifying Douglas with JavaScript 89


Experimenting with Douglas 92


Making Douglas Dance 94


Creating Animations with JavaScript 97


Animating another element 100


Using a second animation function 100


Summary 104


Project 6: Creating a JavaScript Word Game 105


Creating a Variable Story 105


Creating the Word Replacement Game 106


Writing the HTML 108


Styling the Word Game 111


Writing the JavaScript Code 114


Finishing the Program 117
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About Chris Minnick

Chris Minnick and Eva Holland are experienced web developers, tech trainers, and coauthors of JavaScript For Kids For Dummies. Together they founded WatzThis?, a company focused on training and course development.
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2 33% (1)
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