Fourteen-year-old Arvin and his friends risk using a computer-controlled role-playing game to simulate a magical world in which they actually become fantasy characters, even though the computer program is a pirated one containing unpredictable errors.
- Hardback | 244 pages
- 152.4 x 236.22 x 22.86mm | 521.63g
- 01 Sep 1991
- Houghton Mifflin Harcourt P