Now in its fourth edition, this developer's guide to the Universal Serial Bus (USB) interface covers all aspects of project development, such as hardware design, device firmware, and host application software. Topics include how to choose a device controller chip, cut development time by using USB classes, and write software to access devices that perform vendor-specific functions. Example codes are provided using Visual Basic .NET and Visual C# .NET for performing tasks such as detecting device arrival and removal and transferring vendor-defined data using the human interface device class. This newest edition has updated information on controller chips, USB classes, power use, and Microsofts WinUSB driver.
- Electronic book text | 506 pages
- 177 x 228mm
- 01 Jun 2009
- Lakeview Research, U.S.
- Madison, WI, United States
Table of contents
The chapters in this guide include titles such as:A Transfer Type for Every PurposeEnumeration: How the Host Learns about DevicesControl Transfers: Structured Requests for Critical DataHuman Interface Devices: Using Control and Interrupt TransfersUSB On-The-Go: Host and Device in One.
"The author has a flair for taking complicated information and making it readable, interesting, and informative. This is the best book on the topic." Test & Measurement World on previous edition "A clear, concise presentation." EDN magazine on previous edition "If you want to add the Universal Serial Bus (USB) to your repertoire, then this is the book for you." Nuts & Volts on previous edition "A readable and comprehensive book that covers all aspects of actually building and coding USB devices." Embedded Systems Programming on previous edition