Undaunted: North Africa

Undaunted: North Africa : A sequel to the WWII deckbuilding game

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Description

The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this standalone sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre.

Ages: 14+
Players: 2
Playing Time: 45-60 minutes
Contents: 88 cards, 22 large map tiles, 4 dice, tokens, campaign booklet
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Product details

  • Game
  • 190 x 275 x 78.74mm | 1,256g
  • Osprey Publishing
  • New York, United Kingdom
  • English
  • Illustrations, unspecified
  • 1472837312
  • 9781472837318
  • 3,559

Review quote

Undaunted: North Africa is unafraid to keep experimenting, building on what made Normandy memorable while adding an essential new chapter to what's quickly becoming one of the finest tabletop series in years * Dicebreaker * Great variety of scenarios, great production values, crystal-clear rulebook, but most importantly a really solid game * Marco Omnigamer * Great game, cannot recommend it more. 100% recommendation from The Discriminating Gamer is buy it! * The Discriminating Gamer * It's a marvellous success of a game * No Pun Included * Everything you loved about Undaunted: Normandy is here, with polish, and a sprinkle of novel new features * Tabletop Gaming Magazine *
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About David Thompson

David Thompson was born in Savannah, Georgia. He grew up playing Dungeons& Dragons and other roleplaying games, but turned his attention to Eurogames and Wargames in the 2000s. He began designing games in 2014, after moving to England and meeting the Cambridge-based chapter of Playtest UK. His first published design was Armageddon, followed by Orc-lympics, Pavlov's House, Warchest, Castle Itter, and Switch & Signal. He now lives in Dayton, Ohio with his wife, two daughters,and son.

Trevor Benjamin was born and raised in New Brunswick, Canada but has spent his entire adult life living abroad. He has taught English and Mathematics in China and Taiwan,and studied and taught Linguistics in Germany, Belgium, and the Netherlands. He now lives in the UK with his wife and two children, where he has had the great fortune of meeting David and the rest of the Cambridge design community. His published games to date include Dice Heist, Light & Dark, Cafe Fatal, Orc-lympics, Warchest, and Rolling Bandits.

Roland MacDonald is a graphic designer, illustrator, and board game designer. With a BFA in Fine Arts and an MA in Game Design, he started working doing 3D modelling for PS2 and PC games. After doing concept art and illustrations for Shogun 2 Total War, he moved on to work primarily on board games, illustrating titles including Stop Thief!, Kaiju Crush, and Battle Line.
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