Taking Software Design Seriously : Practical Techniques for Human/Computer Interaction
This work explores techniques which are useful in user-friendly software design. The book covers concrete software design methodologies, ways of improving design practices, new research practices and interface issues. The contributors bring American and European expertise to the book.
- Hardback | 368 pages
- 152.4 x 228.6 x 27.94mm | 771.1g
- 01 Jun 1991
- Elsevier Science Publishing Co Inc
- Academic Press Inc
- San Diego, United States
Table of contents
The construction of human-computer interfaces considered as a craft, D.A. Wroblewski; dultivated eclecticism as the normative approach to design, T. Dayton; balance, G. Casaday; using scenarios in design meetings - a case study example, J. Karat and J.L. Bennett; information architecture and the design process, A. M. Cohill; involving social scientists in the design of new technology, J.C. Tang; let the users design!, T.R. Lanning; a graphic designer's perspective, P.A. Craig; the UAN - a notation to support user-centered design of direct manipulation interfaces, A.C. Siochi, et al; conceptual modeling - a look at system-level user interface issues, R.E. Braudes; combinig task analysis with software engineering in a methodology for designing interactive systems, J.A. Carter, Jr., PRODUSER - PROcess for developing USER-interfaces, M.G. James; a system for specifying and rapidly prototyping user interfaces, C. Rouff and E. Horowitz; rapid prototyping - anb effective technique for system development, H. Miller-Jacobs; tools for task analysis - graphs and matrices, J.F. McGrew; the HUFIT planning, analysis and specification toolset - easing I.T. designers effectively into a consideration of human factors as a normal part of the I.T. product design process, B.J.Catterall, et al; human factors inputs to the design of computer systems - a review of requirements specification and the role of prototyping in current practice, S. Harker.