Software Engineering : United States Edition
This thorough book blends concepts with real, practical applications by providing an abundance of examples. Dr. Pfleeger applies state-of-the-art software engineering methods consistently to two case studies that are integrated throughout: a realistic information system and a requirements rich real-time system. *NEW -Chapter 6: Considering Objects- Significantly expands the coverage of object-oriented development, a programming perspective being implemented by many companies. *NEW -Chapter 14: The Future of Software Engineering- Discussion of the importance of technology transfer and the role of decision-making in software engineering. *NEW -Term Project-This hands-on project weaves the concepts of the book into a tangible example. The author applies concepts to real world settings at the macro level for development teams and at the micro level for individual developers.
- Hardback | 688 pages
- 179.3 x 243.3 x 38.1mm | 1,120.38g
- 01 Mar 2001
- Pearson Education (US)
- United States
- 2nd edition
Table of contents
1. Why Software Engineering? 2. Modeling the Process and Life-Cycle. 3. Planning and Managing the Project. 4. Capturing the Requirements. 5. Designing the System. 6. Considering Objects 7. Writing the Programs. 8. Testing the Programs. 9. Testing the System. 10. Delivering the System. 11. Maintaining the System. 12. Evaluating Products, Processes, and Resources. 13. Improving Predictions, Processes, and Resources. 14. The Future of Software Engineering. Annotated Bibliography.