In Silico

In Silico : 3D Animation and Simulation of Cell Biology with Maya and MEL

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In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
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Product details

  • Paperback | 656 pages
  • 190 x 232 x 28mm | 1,238.3g
  • Morgan Kaufmann Publishers In
  • San Francisco, United States
  • English
  • Approx. 330 illustrations (300 in full color); Illustrations, unspecified
  • 0123736552
  • 9780123736550
  • 2,118,058

Table of contents

Part 1 Setting the stage
Chapter 1 Introduction
Chapter 2 Computers and the organism
Chapter 3 Animating biology
Part 2 A foundation in Maya
Chapter 4 Maya basics
Chapter 5 Modeling geometry
Chapter 6 Animation
Chapter 7 Dynamics
Chapter 8 Shading
Chapter 9 Cameras
Chapter 10 Lighting
Chapter 11 Action! Maya rendering
Chapter 12 MEL Scripting
Chapter 13 Data Input/Output
Part 3 Biology in silico: Maya in action
Chapter 14 Building a protein
Chapter 15 Self Assembly
Chapter 16 Modeling a mobile cell
Chapter 17 Growing an ECM scaffold
Chapter 18 Scaffold invasions: Modeling 3D populations of mobile cells
Chapter 19 Conclusion
Further Reading
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