The Routledge Research Companion to Digital Medieval Literature

The Routledge Research Companion to Digital Medieval Literature

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Working across literature, history, theory and practice, this volume offers insight into the specific digital tools and interfaces, as well as the modalities, theories and forms, central to some of the most exciting new research and critical, scholarly and artistic production in medieval and pre-modern studies. Addressing more general themes and topics, such as digitzation, media studies, digital humanities and "big data," the new essays in this companion also focus on more than twenty-five keywords, such as "access," "code," "virtual," "interactivity" and "network." A useful website hosts examples, links and materials relevant to the more

Product details

  • Hardback | 268 pages
  • 171 x 248mm
  • Taylor & Francis Ltd
  • London, United Kingdom
  • English
  • 10 Line drawings, black and white; 72 Halftones, black and white; 4 Tables, black and white
  • 1138905046
  • 9781138905047

About Jennifer E. Boyle

Jennifer E. Boyle is Professor at Coastal Carolina University, USA. She has published books, chapters and articles on new media, perceptual technics and affect, transversal theory and film, embodiment, technoculture and sexuality. She also works on and collaborates in many digital and new media projects. Helen J. Burgess is Associate Professor of English at North Carolina State University, USA. She is Editor of the online journal Hyperrhiz: New Media Cultures and Coeditor of Electric Press, a born-digital monograph series with Punctum Books. She works in electronic literature, digital humanities and digital more

Table of contents

Introduction Resistance in the Materials Jen E. Boyle and Helen J. Burgess Part 1: The Digital and Medieval (New) Media 1. The Remanence of Medieval MediaMartin Foys 2. InterfaceJonathan Hsy and Richard Godden 3. Romancing the Portal: MappaMundi and the Global Middle AgesGeraldine Heng 4. Creative Destruction and the Digital HumanitiesWhitney Trettien Part 2: Remediating Medieval Literature 5. Augmenting Chaucer: Augmented Reality and Medieval TextsAndrea R. Harbin, Tamara F. O'Callaghan, Alan B. Craig and Ryan W. Rocha 6. What is Piers Plowman?Timothy L. Stinson 7. Working and Playing on The Middle ShoreLara Farina and Katherine Richards Part 3: Medieval Materialities, Digital Modalities 8. Medieval MaterialitiesAngela Bennet Segler 9. Telling Stories: Historical Narratives in Virtual RealityRoger Louis Martinez-Davila, Paddington Hodza, Mubbasir Kapadia, Sean T. Perrone, Christoph Holscher, and Victor R. Schinazi 10. Ductus in the Digital AgeAlison Tara Walker 11. Toward Text-Mining the Middle Ages: Digital Scriptoria and Networks of LaborMichael Widner Part 4: "Screening" the Medieval: Visualization and Modes of Interoperability 12. Knowledge Integration and Visuality Then and NowChristine McWebb 13. Medieval Manuscripts and their (Digital) AfterlivesToby Burrows 14. Remediation and 3D Design: Immediacy and the Medieval Video Game WorldRoger Louis Martinez-Davila and Lynn Ramey 15. Multispectral Imaging and Medieval ManuscriptsEric Weiskott Part 5: Questions of "Immateriality" and Labor 16. The Importance of Illegitimate PublicsEileen Joyshow more