Ready Player One
A world at stake. A quest for the ultimate prize. Are you ready? It?s the year 2044, and the real world is an ugly place. Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune?and remarkable power?to whoever can unlock them. For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday?s riddles are based in the pop culture he loved?that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday?s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes?s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig. And then Wade stumbles upon the first puzzle. Suddenly the whole world is watching, and thousands of competitors join the hunt?among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life?and love?in the real world he?s always been so desperate to escape. At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut?part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.
- Paperback | 354 pages
- 153 x 234 x 28mm | 520g
- 18 Aug 2011
- London, United Kingdom
At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired byBlade Runner, and flying DeLoreans achieve light speed
At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut-part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired byBlade Runner, and flying DeLoreans achieve light speed -- Justin Trudeau * Independent * The science-fiction writer John Scalzi has aptly referred to Ready Player One as a 'nerdgasm' [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture...But Mr. Cline is able to incorporate his favourite toys and games into a perfectly accessible narrative -- Janet Maslin * New York Times * A most excellent ride . . . the conceit is a smart one, and we happily root for [the heroes] on their quest . . . fully satisfying * Boston Globe * Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut * Daily Mail * If you grew up with an Atari or maybe had a Commodore 64 back in the day, you are going to really enjoy this one. Cline really captures the feeling of those good old days in Ready Player One * WIRED *
About Ernest Cline
Ernest Cline is a #1 New York Times bestselling novelist, screenwriter, and full-time geek. He is the author of the novels Ready Player One and Armada and co-screenwriter of the film adaptation of Ready Player One, directed by Steven Spielberg. His books have been published in over fifty countries and have spent more than 100 weeks on The New York Times bestsellers list. He lives in Austin, Texas, with his family, a time-traveling DeLorean, and a large collection of classic video games.
Our customer reviews
If you grew up in the eighties, if you love sci-fi, if you've ever played a computer game... this one is for you. I'm pretty sure that it would appeal to other demographics as well.show moreby Kristine