The Play of Auction Hands; One Hundred Hands Illustrated and Analyzed, the First Seventy-Two Hands Explaining the Play of Declarant, and the Balance of Twenty-Eight, the Play of Opponents of Declarant, Besides a Discussion of Certain

The Play of Auction Hands; One Hundred Hands Illustrated and Analyzed, the First Seventy-Two Hands Explaining the Play of Declarant, and the Balance of Twenty-Eight, the Play of Opponents of Declarant, Besides a Discussion of Certain

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This historic book may have numerous typos and missing text. Purchasers can download a free scanned copy of the original book (without typos) from the publisher. Not indexed. Not illustrated. 1922 edition. Excerpt: ...afterwards had an opportunity to support him, the situation justifies not bidding up to the full strength of his hand. Trick 1.--As East can have no more spades, it is no use to hold up the Ace, hoping to make the Jack, nor is it any use to exhaust trumps to prevent East ruffing spades, as South has to lose the spade tricks anyway. South notes that if he can make a diamond trick and can ruff third round of diamonds and fourth round of spades, he will then have to lose only one diamond and two spade tricks. Trick 2.--South does not know whether to play dummy's King or Jack of diamonds as either may lose, but as West might have played Ace if he had it and may have his outside trick in the club suit instead of the diamond suit, the play of Jack would seem to be the better chance. Trick 7.--East should have trumped his partner's trick in order to lead another round of trumps, but did not infer his partner might have no more trumps. Remarks.--Declarant's hand is a freak. COMMENTS ON HAND NO. 44 Bidding.--South with an adverse love score should pass East's one no-trump bid. Although East does not expect opponents to go game, he should overcall three hearts with four diamonds as fulfilling contract means game. Trick 1.--South can place the entire spade suit, since West's opening cannot be a singleton as East would then have bid spades originally and latter cannot have a notrump without King of spades. If East does not get a spade ruff, South can count one diamond, three spade, and five trump tricks. Trick 2.--Exhausting trumps first might result in South's losing four club tricks, while if he establishes spades first, East may lead a club and obtain a spade ruff; thus saving game. As a club ruff in dummy is necessary in order to go game, he now leads a...show more

Product details

  • Paperback | 40 pages
  • 189 x 246 x 2mm | 91g
  • Rarebooksclub.com
  • Miami Fl, United States
  • English
  • black & white illustrations
  • 123658418X
  • 9781236584182