Solar space. The not so final frontier! These are the voyages of the Planet Busters! Designed by Thom Wham and Jim Ward Planet Busters is the 2-4 person game of inter-planetary warfare. Easy to learn and play, Planet Busters pits one against the other for conquest of the solar system. Players must combat one another using their fleets of carriers, drones, minelayers and other intra-stellar warships. Players can enjoy the quick action of the Basic game and tackle simple combat and meteor swarms or spread their tactical wings and tackle the advanced game with spies, salvaging rules, and carrier combat. All this in the wide open skies of Earth's Solar System. "It is the far distant future. The planets around the sun have been tamed and colonized by humans. Unfortunately, the interplanetary government has grown corrupt and feeble. Power groups are marshaling their forces in efforts to gain control of the worlds and the warships with which to hold them. Players are the leaders of these factions...all seeking to bring the most planets under their control. It will be a desperate struggle, and no one knows who will win!" Your Planet Busters game should contain the following: * 4 Sphere of Influence cards (1 for each player) * 4 cut-and-fold racks for counters * This rules booklet * 4 10 sided dice * 114 Large die cut chipboard playing pieces, or counters. This is the classic game of planetary conquest. Designed, written and drawn by Tom Wham and Jim Ward. First appearing in Dragon Magazine #64 (1982) Planet Busters is easy to understand and play. Designed pefectly to make your evening's game absolutley unearthly! But remember, while playing Planet Busters do not, repeat, DO NOT, glue your chits to asphalt!
- 17 Nov 2004
- Troll Lord Games