Multimedia : Making it Work
This book/CD package details the various stages of multimedia development. The book includes current advancements in multimedia, while the CD-ROM contains demo versions of all Macromedia authoring tools, making this a Mac and Windows package. Developed in co-operation with Macromedia, the work covers the theory behind multimedia development, yet is practical enough to enable users to develop a multimedia product for the Mac or Windows. Opening with an introduction to multimedia and the skills necessary to produce a multimedia product, the work goes on to detail the hardware and software needed; describe the multimedia building blocks: text, graphics, animation, audio and video; prepare for a multimedia project: planning, costing and managing; how to design a project; how to put it all together; and how to deliver a finished product.
- Mixed media product | 608 pages
- 190.5 x 230 x 31.75mm
- 01 Jun 1994
- McGraw-Hill Education - Europe
- New York, United States
- 2nd Revised edition
Table of contents
Part 1 Introduction: The multimedia house. Part 2 Multimedia skills. Part 3 Knowing your hardware. Part 4 Knowing your software. Part 5 Multimedia building blocks: text; graphics; animation; audio; video. Part 6 Preparing for a project: planning; costing; managing. Part 7 Designing a project: knowing the end-user; user interfaces; design strategies; design case histories. Part 8 Assembling the pieces: gathering content; communication and tracking; using content created by others; using talent; focus groups; client constraints; working with open code; hazards and annoyances; multimedia production case history. Part 9 Delivering a finished product: testing and quality control; preparing for delivery; multimedia on networks; compact disk standards; packaging. Appendices: macromedia product reference; macromedia CD-ROM user guide.