Multimedia

Multimedia : Computing, Communications and Applications

4 (8 ratings by Goodreads)
By (author)  , By (author) 

List price: US$63.99

Currently unavailable

We can notify you when this item is back in stock

Add to wishlist

AbeBooks may have this title (opens in new window).

Try AbeBooks

Description

* The state-of-the-art in multimedia content analysis, media foundations, and compression * Covers digital audio, images, video, graphics, and animation * Includes real-world project sets that help you build and test your expertise * By two of the world's leading experts in advanced multimedia systems development The practical, example-rich guide to media coding and content processing for every multimedia developer. From DVDs to the Internet, media coding and content processing are central to the effective delivery of high-quality multimedia. In this book, two of the field's leading experts introduce today's state-of-the-art, presenting realistic examples and projects designed to help implementers create multimedia systems with unprecedented performance. Ralf Steinmetz and Klara Nahrstedt introduce the fundamental characteristics of digital audio, images, video, graphics, and animation; demonstrate powerful new approaches to content analysis and compression; and share expert insights into system and end-user issues every advanced multimedia professional must understand. Coverage includes: * Generic characteristics of multimedia and data streams, and their impact on multimedia system design * Essential audio concepts and representation techniques: sound perception, psychoacoustics, music, MIDI, Speech signals, and related I/O and transmission issues * Graphics and image characteristics: image formats, analysis, synthesis, reconstruction, and output * Video signals, television formats, digitization, and computer-based animation issues * Fundamental compression methods: run-length, Huffman, and subband coding * Multimedia compression standards: JPEG, H.232, and various MPEG techniques * Optical storage technologies and techniques: CD-DA, CD-ROM, DVD, and beyond * Content processing techniques: Image analysis, video processing, cut detection, and audio analysis First in an authoritative 3-volume set on tomorrow's robust multimedia desktop: real-time audio, video, and streaming media. Multimedia Fundamentals offers a single, authoritative source for the knowledge and techniques you need to succeed with any advanced multimedia development project. Look for Volume 2 focusing on networking and operating system-related issues, and Volume 3 focusing on service and application issues.show more

Product details

  • Hardback | 304 pages
  • 178 x 230 x 20mm | 480.81g
  • Pearson Education Limited
  • Prentice-Hall
  • Harlow, United Kingdom
  • English
  • Revised
  • 2nd Revised edition
  • w. figs.
  • 0130313998
  • 9780130313997

Back cover copy

The state-of-the-art in multimedia content analysis, media foundations, and compression Covers digital audio, images, video, graphics, and animation Includes real-world project sets that help you build and test your expertise By two of the world's leading experts in advanced multimedia systems developmentThe practical, example-rich guide to media coding and content processing for every multimedia developer.From DVDs to the Internet, media coding and content processing are central to the effective delivery of high-quality multimedia. In this book, two of the field's leading experts introduce today's state-of-the-art, presenting realistic examples and projects designed to help implementers create multimedia systems with unprecedented performance. Ralf Steinmetz and Klara Nahrstedt introduce the fundamental characteristics of digital audio, images, video, graphics, and animation; demonstrate powerful new approaches to content analysis and compression; and share expert insights into system and end-user issues every advanced multimedia professional must understand. Coverage includes: Generic characteristics of multimedia and data streams, and their impact on multimedia system design Essential audio concepts and representation techniques: sound perception, psychoacoustics, music, MIDI, Speech signals, and related I/O and transmission issues Graphics and image characteristics: image formats, analysis, synthesis, reconstruction, and output Video signals, television formats, digitization, and computer-based animation issues Fundamental compression methods: run-length, Huffman, and subband coding Multimedia compression standards: JPEG, H.232, and various MPEG techniques Optical storage technologies and techniques: CD-DA, CD-ROM, DVD, and beyond Content processing techniques: Image analysis, video processing, cut detection, and audio analysisFirst in an authoritative 3-volume set on tomorrow's robust multimedia desktop: real-time audio, video, and streaming media."Multimedia Fundamentals" offers a single, authoritative source for the knowledge and techniques you need to succeed with any advanced multimedia development project. Look for Volume 2 focusing on networking and operating system-related issues, and Volume 3 focusing on service and application issues.show more

About Ralf Steinmetz

RALF STEINMETZ is Professor of Multimedia Communications at the Technical University of Darmstadt, Chairman of the Board of the Hessian Telemedia Technology Competence Center httc, and a leader in the worldwide community of advanced multimedia researchers. He initiated the IEEE Multimedia Magazine, has been editor of various journals, is an IEEE Fellow, and also recently became an ACM Fellow. His textbook, Multimedia Technology: Principles, Components and Systems, has been the authoritative resource in various languages for American and European universities since its first publication in 1995. KLARA NAHRSTEDT is Professor, Department of Computer Science, University of Illinois at Urbana-Champaign. Her research interests include Quality of Service provisioning for real-time multimedia processing and communication systems. She is the main editor of the ACM/Springer Multimedia Journal and has served on the editorial board of IEEE Transactions on Multimedia, the Computer Networks Journal, and the Journal on Multimedia Applications and Tools.show more

Table of contents

1. Introduction. 2. Media and Data Streams. 3. Audio Technology. 4. Graphics and Images. 5. Video Technology. 6. Computer-Based Animation. 7. Data Compression. 8. Optical Storage Media. 9. Content Analysis. Bibliography.show more

Rating details

8 ratings
4 out of 5 stars
5 25% (2)
4 50% (4)
3 25% (2)
2 0% (0)
1 0% (0)
Book ratings by Goodreads
Goodreads is the world's largest site for readers with over 50 million reviews. We're featuring millions of their reader ratings on our book pages to help you find your new favourite book. Close X