Metacreations Painter 6

Metacreations Painter 6 : A Digital Approach to Natural Art Media

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Description

For any course that includes graphic arts software and computer design software as part of the curriculum. Courses can be found in Office Information Systems, Computer Science, and Fine Arts Departments, as well as Continuing Education, Journalism, and Printing and Lithography. Texts are built with the same pedagogical structure, designed to be used separately or in sets. Already popular in corporate training environments.show more

Product details

  • Mixed media product | 336 pages
  • 216.4 x 272.3 x 15.7mm | 653.18g
  • Pearson Education Limited
  • Prentice-Hall
  • Harlow, United Kingdom
  • English
  • 0130188840
  • 9780130188847

Review quote

Text Highlights *Cross-platform compatibility-Macintosh and Windows versions covered in one book *Accompanying CD includes all graphic files needed for practice exercises *Learning objectives provided at the beginning of each chapter *Icons in sidebars help identify key portions of the materialsshow more

Table of contents

Getting Started. Platform. Naming Conventions. Key Commands. The CD-ROM and Initial Setup Considerations. Introduction. 1. The Painter Interface. Grid Overlay. Rulers and Guides. Zooming. Zooming Around. Tracing Paper. Image Info (pop-up menu). Full-Screen Mode. Painter and Pictures. Opening Files. Saving Your Work. Your Preferences. 2. Working with Painter. Navigating and Utility Tools. The Selection Tools. Adjuster Tools. Shape Tools. Shape Edit Tools. Color-Based Tools. Palettes, Drawers, and Libraries. Brush Control palette. General Controls. Impasto. Expression. Mouse Controls. Art Material Palette. Objects palette. Color Set palette. Customizing the Interface. Custom palettes. The Menu Bar. 3. Painting. The Canvas. Using Brushes. Art Materials Palette. Colors Palette. Color Variability. Papers Section Panel (Papers Drawer). Gradient Section Panel (Drawer). Additional Art Materials. Creating Instant Artwork. Finishing Touches. The Image Hose. 4. Surface Control. The Paper Palette. Custom Paper Textures. Surface Control. Layering Surface Texture. Text Effects. Technique for Creating 3-D Type. Lighting Effects. Dynamic Layers. 5. Cloners. Clone Source as Template. Using Brushes and Cloning. Speedy Painting. Automatic Painting Effect. Reintroducing Original Detail. Surface Controls and the Clone Source. Regular Brushes and the Cloning Method. 6. Layers. Preparing the Canvas. Reference Layers and Layer Groups. Layers and Drop Shadows. Drop Shadows. FX Brushes and Painting on Layers. 7. Pixel-Based Masking. Some Important Things to Know about Masks: Masking Based on Pixel Values. Freeform Selections and User Masks. Drawing Modes. New Masks and Layers and Their Visibility Masks. Layers and their Visibility Masks. Review #1. 8. Mosaics and Tessellations. Using Existing Art as Mosaic Source Files. Fine-Tuning Mosaics. Mosaics and Vector Capabilities. 3-D Mosaics. Tessellations. Tessellations and 3-D Effects. Clone-based Tessellation with Mask and Surface Texture. Complete Project A: Southern Garden Book Jacket. Complete Project B: End Game Movie Poster. 9. Working with Shapes. The Shape Object Tools. Oval Shape Objects. Pen and Quick Curve Tools. Vector Art. 10. Special Effects. The Effects Menu. Orientation. Surface Control. Dye Concentration. Quick Warp. Focus. Focus Effects: Glass Distortion. Esoterica. Apply Marbling. Blobs. Dynamic Layers. Liquid Metal. New F/X and Photo Brushes. 11. Color Controls. Tonal Controls. Correct Colors. Adjust Colors. Adjust Selected Colors. Equalize. Negative. Posterize. Photo Brushes. Color Sets. Custom Color Sets. Annotations. 12. Animation. Examine the Interface. Prepare the Background. Begin the Animation Sequence. Create Movement. Repeat Steps to Create Movement. Editing the Frame Stacks. Delete a Frame. Insert a Frame. Movies and Scripts. Apply a Script to a Movie. Timing Considerations. Saving and Exporting Movies. Exporting Movies using a Macintosh (QuickTime). Exporting a Movie using Windows (AVI Movie). Animation Notes. Complete Project E: Arrive Alive Public Service Announcement. 13. Web Design. Understanding the Web-and Designing for it. Planning the Page. Background Tiles. GIF and JPEG. Understanding Image Maps. The Image Slicer. JavaScript Rollovers. Review #2. Projects. Project A: Southern Garden Book Jacket. Project B: End Game Movie Poster. Project C: Swim Meet Today Banner. Project D: Shells Restaurant Menu Cover. Project E: Arrive Alive Public Service Announcement. Project F: Sports Web Page. Glossary. Index.show more

About Against the Clock

VALAN EVERS lives and plays in South Florida. She has been on the faculty of the Art Institute of Fort Lauderdale for the past 12 years. Most of the courses she teaches are in electronic imaging - either Painter or PhotoShop. Her digital illustrations have appeared on magazine covers and were featured in the book, CYBERDESIGN: Computer Manipulated Photography by Rockport Publishers. Her work was chosen to be included in the 1999 release of the book, Digital Photo 1, by the prestigious publisher of fine art books, Graphis. Most of her work hangs in galleries, private, and corporate collections. She also has a limited edition of posters and postcards. Her abiding passions (besides making art) are diving, underwater photography, and mythology. She earned her Masters Degree in Computer Illustration/Underwater Photography; her thesis being digital narratives of oceanic mythology.show more