Maya Python for Games and Film

Maya Python for Games and Film : A Complete Reference for the Maya Python API

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Description

Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.
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Product details

  • Electronic book text | 408 pages
  • London, United Kingdom
  • English
  • 9780123785794
  • 2,161,413

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