The Mathematics of Games

The Mathematics of Games

3.7 (17 ratings by Goodreads)
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How great a role does chance play in ball games? Is it really an advantage to bluff at poker? What are the principles behind non-attacking queens in chess, and the faulty coin among twelve? What mathematical theories underlie games of pure skill, and what fundamental paradoxes of mathematics are brought to light when you study simple automatic games? This book shows how mathematical analysis can throw unexpected light on games of chance, of skill, of choice and on puzzle games.
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Product details

  • Paperback | 176 pages
  • 129.54 x 190.5 x 12.7mm | 181.44g
  • Oxford University Press
  • Oxford Paperbacks
  • Oxford, United Kingdom
  • English
  • New edition
  • New edition
  • 2 half-tones, 94 figures, bibliography, index
  • 0192861077
  • 9780192861078

Table of contents

The luck of the deal; the luck of the die; to err is human; if A beats B, and B beats C...; bluff and double bluff; the analysis of puzzles; sauce for the gander; the measure of a game; when the counting has to stop; round and round in circles.
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About John D. Beasley

About the Author John D. Beasley is a computer consultant and the author of The Ins and Outs of Peg Solitaire.
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Rating details

17 ratings
3.7 out of 5 stars
5 12% (2)
4 65% (11)
3 6% (1)
2 18% (3)
1 0% (0)
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