Maldini is digital artist and architect who practice use of digital technology in his creative process. Since 1990's he creates his computer art and multimedia art using contemporary digital technology. His "new media" art carries several artistic techniques: painting, drawing, sculpture, architectural design, even urban planning and music - sound art by using digital technology. His artistic practice follows the development of technology and includes also: video and movie clips, as well as interactive digital art, net art, installation art, even creating virtual reality. Maldini uses digital technology in the process of creation virtual space, virtual sculpture and architectural designs. In his contemporary art he also uses classic techniques of making artefacts as well as the metods of mass production or digital media. On his designs, drawings and architectural structures projects he uses all the means of computer aids: vector drawings, renderings of tridimensional computer models, digital photo manipulation, digital painting, 3D modeling, computer generated images, animation, computer created music, complex of multi media techniques based on various computer programs. His art is highly creative and carries the profound knowledge of art and design. Using digital drawings, conceptual, sculptural or architectural designs he expresses his abstract ideas in the context of the real world. His architectural models are designed as the real artefacts, buildings or architectural technical structures. Even when designs are on the edge of nowadays technological possibilities of building, they represent real world, imaginative and innovative. Maldini designes abstract space, forms, lines or geometry as well as concretely buildings, space structures that are shaped for specific needs and town spaces. He designed townsquares, public monuments, constructions and reconstructions of historic spaces. His ideas are high spirited, courageous and ahead of time. His projects includes: monuments, skyscrapers, urban plans, museums, art galleries, town squares, market halls, even motorboats, refugee shelters of flying rescue baloons. With the creation of the computer and its use in art, we are now looking at the next major step in the evolution of art. With the use of the computer, Maldini creates something that was never possible. In the world of digital paintings he is well known for the brave imagination that bring the futuristic shapes by knowing historical cases of art. in his works are historical artistic models mixed with futuristic imagination of the author. In this book, Maldini's work is presented by the work style artistic elements. The book contains the following chapters: Maldini macro and micro elementarist, Maldini hyper constructivist, Maldini and crypto space, Maldini and bio structuralism, Maldini and hypno space, Maldini and history synthetic space, Maldini and eco structuralism, Maldini high touch, Maldini ultrametric structures, Maldini hyperstructures, Maldini interplanetary. On 474 pages this book contains more than 380 color photographs of digital art: paintings, drawings, graphics, renders, 3d models, projects for buildings and monuments, industrial designs, and even urban plans and complexes. The book has great significance for: artists, designers, architects, theorists of Fine Arts, art critics, students of Fine Arts and all other art lovers and exquisite books.