"Macworld" QuarkXPress 4 Bible
It's one thing to learn how a desktop publishing program works, but it's quite another to learn how that program can work for you. Galen Gruman, Barbara Assadi, and John Cruise, authors of the Macworld(r) QuarkXPress(r) 4 Bible, not only teach you how to master the tools in this sophisticated program, they offer real-world examples and years of design experience in explaining when, how, and why to use them. The Macworld QuarkXPress 4 Bible is an essential reference for publishers and designers new to the world of desktop publishing. Experienced QuarkXPress users will benefit from the detailed information on all of the new features of version 4. Topics covered include: creating a template, working with text, using special effects, output control, image manipulation, and printing. Accompanying the book is a CD-ROM packed with freeware, demos, and shareware that will add functionality to QuarkXPress and help you get the most out of your desktop publishing endeavors.
- Paperback | 889 pages
- 188 x 234.2 x 54.9mm | 1,610.27g
- 01 Jan 1998
- John Wiley & Sons Inc
- Hungry Minds Inc,U.S.
- Foster City, United States
Table of contents
Foreword. Preface. Acknowledgments. PART I: QuarkXPress Fundamentals. Chapter 1: Introducing QuarkXPress. Chapter 2: Taking a Tour of the Program. Chapter 3: Customizing QuarkXPress. PART II: Page Layout Techniques. Chapter 4: Setting Up a Layout. Chapter 5: Working with Boxes. Chapter 6: Preparing Files for Import. Chapter 7: Keeping It All Together. Chapter 8: Working with Pages. Chapter 9: Special Layout Techniques. Chapter 10: Creating Templates, Master Pages, and Libraries. PART III: Text Techniques. Chapter 11: Entering and Editing Text. Chapter 12: Controlling Character Spacing. Chapter 13: Controlling Paragraph Spacing. Chapter 14: Using Style Sheets. Chapter 15: Using Tabs and Tables. Chapter 16: Book--Oriented Editing. Chapter 17: Typographic Special Effects. PART IV: Graphics Techniques. Chapter 18: Working with Graphics. Chapter 19: Manipulating Bitmap Images. Chapter 20: Graphics--Creation Tools. Chapter 21: Defining and Applying Color. PART V: Going Beyond the Desktop. Chapter 22: Working in Workgroups. Chapter 23: Color Prepress. Chapter 24: Printing Techniques. PART VI: Extending QuarkXPress. Chapter 25: Using XTensions. Chapter 26: Using Scripts. Chapter 27: An XTension and Utility Sampler. PART VII: Print Publishing Expert Guide. Chapter 28: The Publishing Environment. Chapter 29: Effective Typography. Chapter 30: Print Design Opportunities. PART VIII: Web Publishing Expert Guide. Chapter 31: Web Page Design Opportunities. Chapter 32: Web Page Setup. Chapter 33: Using CyberPress. Chapter 34: Using BeyondPress. Chapter 35: Using HexWeb. Appendix A: Upgrading and First--time Installation. Appendix B: Most Useful Shortcuts. Appendix C: What's New in Version 4. Appendix D: What's on the CD--ROM. Index. End--User License Agreement. CD--ROM Installation Instructions.
About Galen Gruman
About the Authors Galen Gruman is the editor of Macworld magazine and coauthor of nine other books on desktop publishing. Barbara Assadi manages creative programs for Oracle Corporation. She is the coauthor of five other books on desktop publishing. John Cruise teaches QuarkXPress classes. He has also served as manager of technical communications at Quark, Inc.