Macromedia Flash Mx 2004 Bible

Macromedia Flash Mx 2004 Bible

3.29 (17 ratings by Goodreads)
By (author)  , By (author) 

List price: US$49.99

Currently unavailable

Add to wishlist

AbeBooks may have this title (opens in new window).

Try AbeBooks


* The bestselling guide to Macromedia Flash, the leading tool for creating animation and building interactive, multimedia Web sites, now fully updated and revised to cover the new release
* Covers everything readers need to know to master the newest version, including workarounds for hidden bugs and unpublished tricks and techniques not likely to appear in other books
* Packed with expert tutorials from the world's leading Flash gurus, with more coverage on using Flash with other applications than any other book
* Coauthor Robert Reinhardt is one of a handful of top stars in the Flash developer community and a regular speaker at FlashForward, the Macromedia User's Conference, WebTEK, Macromedia's traveling user seminars, and major universities
show more

Product details

  • Mixed media product | 1300 pages
  • 186 x 232 x 66mm | 1,778.1g
  • John Wiley & Sons Inc
  • Visual
  • English
  • New ed.
  • w. figs. a. col. plates.
  • 0764543032
  • 9780764543036

Table of contents


Part I: An Introduction to Flash Web Production.
Chapter 1: Understanding the Flash MX 2004 Framework.
Chapter 2: Exploring Web Technologies.
Chapter 3: Planning Flash Projects.

Part II: Mastering the Flash Environment.
Chapter 4: Interface Fundamentals.
Chapter 5: Drawing in Flash.
Chapter 6: Symbols, Instances, and the Library.
Chapter 7: Applying Color.
Chapter 8: Working with Text.
Chapter 9: Modifying Graphics.

Part III: Creating Animation and Effects.
Chapter 10: Animation Strategies.
Chapter 11: Timeline Animation and Effects.
Chapter 12: Applying Layer Types.
Chapter 13: Character Animation Techniques.
Chapter 14: Exporting Animation.

Part IV: Integrating Media Files with Flash.
Chapter 15: Adding Sound.
Chapter 16: Importing Artwork.
Chapter 17: Embedding Video.

Part V: Adding Basic Interactivity to Flash Movies.
Chapter 18: Understanding Actions and Event Handlers.
Chapter 19: Building Timelines and Interactions.
Chapter 20: Making Your First Flash MX 2004 Project.

Part VI: Distributing Flash Movies.
Chapter 21: Publishing Flash Movies.
Chapter 22: Integrating Flash Content with Web Pages.
Chapter 23: Using the Flash Player and Projector.
show more

Rating details

17 ratings
3.29 out of 5 stars
5 6% (1)
4 35% (6)
3 47% (8)
2 6% (1)
1 6% (1)
Book ratings by Goodreads
Goodreads is the world's largest site for readers with over 50 million reviews. We're featuring millions of their reader ratings on our book pages to help you find your new favourite book. Close X