Ken Demarest

Ken Demarest

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Kenneth Llewellyn Demarest III is a computer game programmer, business person, and artist. As a technical innovator, he helped advance the state of the art in video games by developing the first 3D, texture-mapped characters ever seen in a computer game with BioForge. As a Director of Technology at Origin Systems, Demarest recognized the potential for graphic massively multiplayer online games (MMOs) and developed the technical prototype for Ultima Online using Ultima VI as a code base. His later work would result in the first attempt at a persistent-world real-time strategy game, NetStorm: Islands At more

Product details

  • Paperback | 136 pages
  • 152 x 229 x 8mm | 209g
  • Lect Publishing
  • United States
  • English
  • 6136577429
  • 9786136577425