Introduction to Graphics Programming for Windows 95

Introduction to Graphics Programming for Windows 95 : Vector Graphics Using C++

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Windows 95, a 32-bit programming interface, opens up a new world to programmers currently using the 16-bit interface in Windows 3.1. This book is designed for programmers developing applications for Windows 95 who need to get up to speed on 32-bit programming. A disk is included.
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Product details

  • Mixed media product | 350 pages
  • 186 x 232 x 30mm | 879.96g
  • Academic Press Inc
  • San Diego, United States
  • English
  • 0127733507
  • 9780127733500

Table of contents

Writing a Windows 95 program; drawing graphics in Windows 95; drawing straight lines and curves; drawing closed figures; using regions, paths and clipping; transforming graphics; printing graphics; storing graphics in enhanced metafiles; writing multithreaded graphics programs. Appendix: installing the companion disk.
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