Internetworking with TCP/IP: Client-Server Programming and Applications for the BSD Socket Version v. 3

Internetworking with TCP/IP: Client-Server Programming and Applications for the BSD Socket Version v. 3

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This volume addresses the question of how applications that use TCP/IP can be designed. Focusing on the client-server paradigm, this book examines algorithms for both the client and server components of a distributed program, shows an implementation that illustrates each design, discusses techniques like application-level gateways and tunnelling, and reviews several standard protocols. As well as describing concurrent processes and the system functions used to create them, this third volume in Comer's series also explains how each design fits into the space of possible implementations, emphasizes design principles that underlie practical implementations and offers sample programs that show how each design operates in practice.
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Product details

  • Paperback | 500 pages
  • 178 x 234mm | 779g
  • Prentice-Hall
  • Harlow, United Kingdom
  • 013020272X
  • 9780130202727

Table of contents

Introduction and overview; the client server model and software design; concurrent processing in client-server software; program interface to protocols; the socket interface; algorithms and issues in client software design; example client software; algorithms and issues in server software design; iterative, connectionless servers (UDP); iterative, connection-oriented servers (TCP); concurrent connection-oriented servers (TCP); single-process concurrent servers (TCP); multiprotocol servers (TCP, UDP); multiservice servers (UDP, TCP); uniform, efficient management of server concurrency; conurrency in clients; tunnelling at the transport and application levels; applications levels; application level gateways; external data representation (XDR); remote procedure call concept (RPC); distributed program generation (rcpgen concept); distributed program generation (rcpgen example); network file system concepts (NFS); network file sytems protocol (NFS mount); TELNET - an example client design; TELNET - an example server design; practical hints and techniques for UNIX servers.
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249 ratings
4.14 out of 5 stars
5 43% (106)
4 35% (87)
3 18% (44)
2 4% (9)
1 1% (3)
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