Google SketchUp for Game Design: Beginner's Guide

Google SketchUp for Game Design: Beginner's Guide

4.33 (3 ratings by Goodreads)
  • Electronic book text
By (author) 

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Description

The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
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Product details

  • Electronic book text | 270 pages
  • Birmingham, United Kingdom
  • 1849691355
  • 9781849691352

About Robin De Jongh

Robin de Jongh worked for many years as a Design Engineer and 3D modeler, and was an early advocate of SketchUp. He has a degree in Computer Aided Product Design from Nottingham Trent University, and is the author of SketchUp for Architectural Visualization: Beginner's Guide. He works as a book editor and lives near Nottingham, England.
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Rating details

3 ratings
4.33 out of 5 stars
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4 67% (2)
3 0% (0)
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