"Game Theory" has served as a standard text for game theory courses since the publication of the First Edition in 1968. The Third Edition updates several recently developed subfields. It adds fresh chapters on subjects such as games with incomplete information and spatial games. Owen has expanded "Two-Person General-Sum Games" into two chapters, the second becoming "Two-Person Cooperative Games." There are new sections in the chapters "Two-Person Cooperative Games" and "Indices of Power," and there is new information throughout the book on non-cooperative games. "Game Theory" remains the only book to cover all salient aspects of this field that, having displaced Keynesian economics, is making inroads throughout the social sciences. The key features are: it explains work of 1994 Nobel Prize Winners; it provides full expansion of cooperative game theory sections; it covers games with incomplete information; it includes a spatial games section that features many illustrations; and, it includes an updated bibliography.
- Hardback | 460 pages
- 152.4 x 223.52 x 35.56mm | 725.74g
- 03 Oct 1995
- Emerald Publishing Limited
- Academic Press Inc
- San Diego, CA, United Kingdom
- 3rd Revised edition
Back cover copy
Game Theory remains the only book to cover all salient aspects of this field that, having displaced Keynesian economics, is making inroads throughout the social sciences.
"The newly added sections on signalling, incomplete information, refinements, evolution, correlation, noncooperative bargaining, and spatial games make Owen's old game theory text new and updated. With its rigorous, yet brief, style of writing, the Third Edition of Game Theory is an excellent text for anyone wishing to obtain quick and clear introductory knowledge." --EHUD KALAI, Fairchild Distinguished Scholar, Northwestern University, and Editor, GAMES AND ECONOMIC BEHAVIOR "For more than a decade, this book has served as the standard text for game theory courses taught in graduate mathematics, operations research, statistics, and economics departments... [The book's] layout is attractive, the explanations are clear, and the proofs are rigorous. This edition should be a delight, both for teachers and for students." --JOURNAL OF THE AMERICAN STATISTICAL ASSOCIATION
Table of contents
Definition of a Game. Two-Person Zero-Sum Games. Linear Programming. Infinite Games. Multistage Games. Games with Incomplete Information. Utility Theory. Two-Person General-Sum Games. Two-Person Cooperative Games. n-Person Games. Stable Sets. Indices of Power. The Bargaining Set and Related Concepts. Nonatomic Games. Games without Side Payments. Spatial Games. Appendix. Bibliography. Subject Index.