Flash Game Development by Example
In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need.
- Electronic book text | 328 pages
- 22 Mar 2011
- Packt Publishing Limited
- Birmingham, United Kingdom
About Emanuele Feronato
Emanuele Feronato has been studying programming languages since the early eighties, with a particular interest in web and game development. He taught online programming for the European Social Fund and now owns a web development company in Italy where he also works as a lead programmer. As a game developer, he developed Flash games sponsored by the biggest game portals and played more than 50 million times. As a writer, he worked as technical reviewer for Packt Publishing. His blog, http://www.emanueleferonato.com, is one of the most visited blogs about indie programming.