Film and Video Production in the Cloud

Film and Video Production in the Cloud : Concepts, Workflows, and Best Practices

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With cloud applications and services now widely available, film and video professionals have all the tools they need to work together on centralized platforms and effectively collaborate across separate desktop, web, and mobile devices. In Film and Video Production in the Cloud, veteran video production consultant Jack James provides a practical guide to cloud processes, concepts, and workflows as they relate to the most widely used cloud applications in the industry. Topics discussed include the benefits of cloud storage, cloud-based production and postproduction pipelines, project and asset management, distribution and archiving, budget and security considerations, and crowdsourcing. This book will allow readers to: * Harness cloud-based tools and processes to enhance your film and video production pipeline and help your creative team collaborate effectively across separate desktop, web, and mobile devices; * Discover the benefits of cloud-based film and video production, as well as key approaches to budgeting and planning, project and asset management, distribution and archiving, security considerations, and crowdsourcing in the cloud; * Learn how to apply fundamental cloud methodologies and best practices to the most widely used cloud services and applications in the industry, including Adobe Creative Cloud, Autodesk A360, Avid Media Composer Cloud, Asana, Basecamp, and more

Product details

  • Paperback | 262 pages
  • 152 x 229 x 15.24mm | 362g
  • Taylor & Francis Ltd
  • London, United Kingdom
  • English
  • 1st ed.
  • 1138925047
  • 9781138925045

Review quote

"As always, Jack has a three dimensional understanding of a subject that, until he explains it, you are left thinking 'Why didn't I see it like that?' He makes an extraordinary complex subject seem so simple with an understanding of how networked remote systems or the Cloud has become known and how it can work for you on your production. Jack's expertise is a great filter for the myths a lot of people talk on this subject, separating fact from fiction, telling you how it is and how it will work. A prefect read if you ever wondered how the Cloud could help your project." - Jon Thompson, FBKS Producer Post Production, Disney, BBC, Earth (2007)show more

About Jack James

Jack James currently works for Autodesk, helping UK film productions work with the cloud-based production tracking software Shotgun, and has worked widely in cloud production for film and video. He has previously published two books with Focal Press, Digital Intermediates for Film & Video (2005) and Fix it in Post (2009).show more

Table of contents

- Chapter 1 Silver screens and silver linings Introduction - Chapter 2 What is "The Cloud"? Origin of the term; different types of "clouds" - Chapter 3 Film & video production in the cloud Practical and theoretical benefits of cloud computing in a production context: efficiency, connectedness, access, going mobile - Chapter 4 Cloud storage Benefits vs local storage: encryption, cost-effective, easy, robust, sync. Drawbacks: transmission speeds, internet connection required, security concerns, lack of immediacy. Dropbox, box, google drive, iCloud, Amazon S3. - Chapter 5 Cloud computing Rendering; heavy number-crunching. Amazon Elastic Compute Cloud - Chapter 6 Production & Collaboration Software as a service; online project management solutions; cloud-based video-conferencing. Google docs & spreadsheets, Asana, Basecamp, Shotgun, Adobe Creative Cloud, Autodesk A360, Avid Media Composer Cloud - Chapter 7 Budgeting & planning Outlining; scheduling - Chapter 8 Tracking Importing data into a single place; logging metadata; synchronisation; logging information as it occurs; best practices for structuring metadata; being prepared for data to transform; versioning - Chapter 9 Asset management Sending & receiving digital assets; best practices for organising digital assets - Chapter 10 Analysis Progress reporting; dashboarding (summarising large amounts of data); benchmarking (comparing one production to others) - Chapter 11 Review & approval Streaming playback; review sessions; annotation; getting feedback to the right people - Chapter 12 Distribution & archive Sharing metadata with third-parties & vendors; long-term storage benefits; reusable assets for episodic content; Amazon Glacier, Vimeo, YouTube, Pix - Chapter 13 Security considerations Watermarking; access restriction; trusting the cloud providers - Chapter 14 Crowdsourcing Crowd-voting; crowdfunding; crowdsourcing labour. Ethical considerations. Kickstarter, Amazon Mechanical Turk. - Chapter 15 Potential Access to better tools; more ubiquitous access; faster speeds; reduced costs - Appendicesshow more