The Essence of Computer Graphics

The Essence of Computer Graphics

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The Essence of Computer Graphics is an accessible introduction to fundamental topics in 2D and 3D computer graphics starting with a natural progression from plane curves, via space curves, to curved surfaces. Two dimensional data structures are put into the context of Graph Theory to provide the necessary terminology, while the visualization of 3D concepts are carefully considered. The advanced topics are comprehensible without advanced more

Product details

  • Paperback | 208 pages
  • 156 x 234 x 12.7mm | 320g
  • Pearson Education (US)
  • Prentice Hall
  • Upper Saddle River, United States
  • English
  • Illustrations, further reading list, bibliogr.
  • 0130162833
  • 9780130162830

Table of contents

1. Hardware and Software 2. Two Dimensional Co-ordinate Geometry 3. Two Dimensional Shapes 4. Processing 2D Shapes 5. Curves 6. Three Dimensions 7. Modelling Natural Objects 8. Solid Modelling 9. The Visible Surface Problem 10. Pixel Mapping11. High Realism 12. Some Advanced Techniquesshow more