Doing Digital Humanities
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Doing Digital Humanities : Practice, Training, Research

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Description

Digital Humanities is rapidly evolving as a significant approach to/method of teaching, learning and research across the humanities. This is a first-stop book for people interested in getting to grips with digital humanities whether as a student or a professor. The book offers a practical guide to the area as well as offering reflection on the main objectives and processes, including: * Accessible introductions of the basics of Digital Humanities through to more complex ideas * A wide range of topics from feminist Digital Humanities, digital journal publishing, gaming, text encoding, project management and pedagogy * Contextualised case studies * Resources for starting Digital Humanities such as links, training materials and exercises Doing Digital Humanities looks at the practicalities of how digital research and creation can enhance both learning and research and offers an approachable way into this complex, yet essential topic.show more

Product details

  • Paperback | 444 pages
  • 174 x 246 x 25.4mm | 748g
  • Taylor & Francis Ltd
  • ROUTLEDGE
  • London, United Kingdom
  • English
  • 17 black & white tables
  • 1138899445
  • 9781138899445
  • 1,807,957

About Richard J. Lane

Constance Crompton is Assistant Professor of Digital Humanities at the University of British Columbia-Okanagan Campus, Canada. Richard J. Lane is a Professor and Principal Investigator of the MeTA Digital Humanities Lab at Vancouver Island University, Canada. Ray Siemens is the Canada Research Chair in Humanities Computing and Distinguished Professor in the Faculty of Humanities in English and Computer Science at the University of Victoria, Canada.show more

Table of contents

Preface, Raymond Siemens Introduction, Constance Crompton, Richard J. Lane and Raymond Siemens Notes on Contributors Foundations 1. Thinking-Through the History of Computer-Assisted Text Analysis, Geoffrey Rockwell and Stefan Sinclair 2. Global Outlooks in Digital Humanities: Multilingual Practices and Minimal Computing, Alex Gil and Elika Ortega 3. Problems with White Feminism: Intersectionality and Digital Humanities, Jacqueline Wernimont and Elizabeth Losh 4. Towards Best Practices in Collaborative Online Knowledge Production, Susan Brown 5. Understanding the Pre-Digital Book, Helene Cazes and J. Matthew Huculak Core Concepts and Skills 6. Critical Computing in the Humanities, Phillip R. Polefrone, John Simpson, and Dennis Yi Tenen 7. Text Encoding, Julia Flanders, Syd Bauman, and Sarah Connell 8. Computational Stylistics and Text Analysis, Jan Rybicki, Maciej Eder, and David Hoover 9. Databases, Harvey Quamen and Jon Bath 10. Digitalization Fundamentals, Robin Davies and Michael Nixon 11. Geographical Information Systems as a Tool for Exploring the Spatial Humanities, Ian Gregory and Patricia Murrieta-Flores 12. Electronic Literature and Digital Humanities: Opportunities for Practice, Scholarship, and Teaching, Dene Grigar 12a. Electronic Literature: What Is It?, N. Katherine Hayles 12.b Electronic Literature: Where Is It?, Dene Grigar Creation, Remediation, and Curation 13. Foundations for Digital Editing, with Focus on the Documentary Tradition, Jennifer Stertzer 14. XSLT: Transforming our XML Data, Julia Flanders, Syd Bauman, and Sarah Connell 15. Working with the Semantic Web, James Smith 16. Drupal and Other Content Management Systems, Quinn Dombrowski 17. Augmented Reality, Markus Wust 18. Fabrication and Research-Creation in the Arts and Humanities, Nicole Clouston and Jentery Sayers 19. From Theory to Experience to Making to Breaking: Iterative Game Design for Digital Humanists, Matt Bouchard and Andy Keenan Administration, Dissemination, and Teaching 20. Project Management and the Digital Humanist, Lynne Siemens 21. Doing DH in the Classroom: Transforming the Humanities Curriculum through Digital Engagement, Diane Jakacki and Katherine Faull 22. Digital Liberal Arts and Project-Based Pedagogies, Aaron Mauro 23. Dissemination as Cultivation: Scholarly Communications in a Digital Age, James O'Sullivan, Christopher P. Long, and Mark Mattsonshow more

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