Directing Video Games

Directing Video Games : 101 Tips for Creative Leaders

4.33 (12 ratings by Goodreads)
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Description

What does a video game director actually do? What guiding principles do they follow while leading a team of game creators? Longtime Ratchet & Clank director, Brian Allgeier, boils down his decades of experience into 101 fully illustrated tips. Written for both aspiring and experienced creative leaders, this book covers the expansive and multi-faceted role of the director, from developing the initial vision to key methods on tackling design, story development, and production challenges. Tips cover the 5 essential qualities of a creative director who must: Hold the Vision Provide Structure Keep a Creative Toolbox Lead Effectively Know Production For those who are curious about what it takes to be a video game director or want learn more about the art of creative collaboration, this book covers the basic principles for leading and inspiring a team to make great games.show more

Product details

  • Paperback | 238 pages
  • 127 x 203 x 16mm | 331g
  • Illusion Road
  • English
  • 102 Illustrations; Illustrations, color
  • 0998637521
  • 9780998637525
  • 477,548

Review quote

"This book is one of a kind, and is essential reading for anyone who wants to lead the creation of a video game. It's full of great visuals and excellent advice, and belongs on every game director's bookshelf." --Richard Lemarchand, Associate Professor in the Interactive Media Division, USC "Brian has managed an incredible thing--to present a broadly complex, multi-faceted role in bite-sized, easy to digest nuggets of sage advice." --Marcus Smith, Creative Director of Resistance 3 and Sunset Overdrive "Directing Video Games is a literal loot drop of knowledge, decades of experience concisely and expertly crafted into 101 densely packed tips. Even a page -- with no exaggeration -- can be transformative to a project's success." --Brenda Romero, Award winning game designer "Born of expansive experience, this is a comprehensive book that both beginners and seasoned developers should keep at their side." --Michael John, Program Director of Games and Playable Media, UCSCshow more

Rating details

12 ratings
4.33 out of 5 stars
5 58% (7)
4 17% (2)
3 25% (3)
2 0% (0)
1 0% (0)
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