DirectX 3D Graphics Programming Bible

DirectX 3D Graphics Programming Bible

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Description

Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.
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Product details

  • Mixed media product | 812 pages
  • 185.42 x 231.14 x 25.4mm | 1,292.73g
  • John Wiley & Sons Inc
  • Hungry Minds Inc,U.S.
  • Foster City, United States
  • English
  • Illustrations (some col.)
  • 0764546333
  • 9780764546334

About Julio Sanchez

Julio Sanchez is an associate professor of Computer Science at Minnesota State University, whose programming books have been translated into Chinese, Japanese, and Korean. He has collaborated on more than a dozen previous books with Maria P. Canton, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics. Maria P. Canton is the executive vice president of Skipanon Software, a software development and consulting company and also teaches at Minnesota State University. She has collaborated on more than a dozen previous books with Julio Sanchez, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics.
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