Digital Molecular Matter

Digital Molecular Matter

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Digital Molecular Matter, better known as simply DMM, is a proprietary middleware physics engine developed by Pixelux. It is designed for computer, video games, and other simulation needs by attempting to simulate physical real-world systems. Unlike traditional realtime simulation engines which tend to be based on rigid body kinematics, the use of FEA allows DMM to simulate a large set of physical properties. Developers can assign physical properties to a given object (or portion of an object) which allow the object to behave as it would in the real world (e.g. ice, gummy bear, etc.) In addition the properties of objects (or even just parts of objects) can be changed at runtime allowing for additional interesting more

Product details

  • Paperback | 108 pages
  • 152 x 229 x 7mm | 168g
  • Miss Press
  • United States
  • English
  • 6135882996
  • 9786135882995