Developing Virtual Reality Applications
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Developing Virtual Reality Applications : Foundations of Effective Design

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Description

Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others. An insider's view of what works, what doesn't work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field.show more

Product details

  • Hardback | 448 pages
  • 190.5 x 236.22 x 22.86mm | 1,065.94g
  • ELSEVIER SCIENCE & TECHNOLOGY
  • Morgan Kaufmann Publishers In
  • San Francisco, United States
  • English
  • New.
  • 0123749433
  • 9780123749437
  • 803,516

About Dr. Alan B. Craig

Dr Alan B. Craig is the Senior Associate Director for Human-Computer Interaction at the Institute for Computing in Humanities, Arts, and Social Sciences (I-CHASS) and a Research Scientist at the National Center for Supercomputing Applications (NCSA). He is also the Humanities, Arts, and Social Science sSpecialist for the Extreme Science and Engineering Discovery Environment (XSEDE). His work centers on the continuum between the physical and the digital. He has done extensive work in virtual reality, augmented reality, and personal fabrication, as well as educational applications of data mining, visualization, and collaborative systems. Dr. Jeff Will is an Associate Professor at Valparaiso University. He received his Ph.D. in electrical engineering at the University of Illinois at Urbana-Champaign. In 2002, he was named the Fredrick F. Jenny Professor of Emerging Technology in Engineering. He established the college's Scientific Visualization Laboratory, where he has directed students in major research projects and taught VR technology and programming courses to undergraduates as well as aided faculty from other disciplines to integrate VR into their curricula.show more

Table of contents

CHAPTER 1: INTRODUCTION TO VIRTUAL REALITY CHAPTER 2: BUSINESS AND MANUFACTURING CHAPTER 3: SCIENCE APPLICATIONS CHAPTER 4: MEDICAL APPLICATIONS CHAPTER 5: EDUCATION APPLICATIONS CHAPTER 6: LOCATION WALKABOUT APPLICATIONS CHAPTER 7: PUBLIC SAFETY & MILITARY APPLICATIONS CHAPTER 8: ART APPLICATIONS CHAPTER 9: ENTERTAINMENT APPLICATIONS CHAPTER 10: PULLING IT ALL TOGETHERshow more

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