Death March

Death March

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The complete software developer's guide to surviving projects that are 'doomed to fail.' In the course of a career, practically every software developer and manager will encounter projects with outrageous staffing, scheduling, budgeting, or feature constraints: projects that seem destined to fail. In the wake of re-engineering, such 'Death March' projects have become a way of life in many organizations. * Surviving projects that are 'doomed to fail' ! * Negotiating the best deal up-front. * Managing people and setting priorities. * Choosing tools and technologies. * When it's time to walk away. Now, best-selling author Edward Yourdon brings his unique technology and management insights to the worst IS projects, showing how to maximize your chances of success-and, if nothing else, how to make sure your career survives them. Yourdon walks step-by-step through the entire project life cycle, showing both managers and developers how to deal with the politics of 'Death March' projects-and how to make the most of the available resources, including people, tools, processes, and technology. Learn how to negotiate for the flexibility you need, how to set priorities that make sense-and when t
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Product details

  • Paperback | 240 pages
  • 176 x 230 x 16mm | 498.96g
  • Prentice Hall
  • Upper Saddle River, United States
  • English
  • 0130146595
  • 9780130146595

Table of contents

1. Introduction. Death March Defined. Categories of Death March Projects. Why Do Death March Projects Happen? Why Do People Participate in Death March Projects? Summary.2. Politics. Identifying the Political "Players" Involved in the Project. Determining the Basic Nature of the Project. Identifying the Levels of Commitment of Project Participants. Summary.3. Negotiations. Rational Negotiations. Identifying Acceptable Trade-offs. Negotiating Games. Negotiating Strategies. What to Do When Negotiating Fails.4. People in Death March Projects. Hiring and Staffing Issues. Loyalty, Commitment, Motivation, and Rewards. The Importance of Communication. Team-Building Issues. Workplace Conditions for Death March Projects. Summary.5. Processes. The Concept of "Triage". The Importance of Requirements Management. SEI, ISO-9000, and Formal vs Informal Processes. "Good Enough" Software. Best Practices and Worst Practices. The "Daily Build" Concept. Risk Management. Summary.6. Tools and Technology. The Minimal Toolset. Tools and Process. The Risks of Choosing New Tools. Summary.7. Death March as a Way of Life. Why Would Death March Projects Become the Norm? Establishing a Death March "Culture". Death March Training. The Concept of "War Games". Summary.Index.
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About Edward Yourdon

Edward Yourdon is an independent management consultant, author, and developer of the Yourdon Method of structured system analysis. He is publisher of American Programmer Magazine, and best-selling author of Time Bomb 2000 (Prentice Hall PTR).
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Rating details

630 ratings
3.81 out of 5 stars
5 27% (173)
4 37% (235)
3 27% (167)
2 6% (40)
1 2% (15)
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