Conceptual Design for Interactive Systems
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Conceptual Design for Interactive Systems : Designing for Performance and User Experience

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Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users' mental model into consideration.

Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking.
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Product details

  • Paperback | 164 pages
  • 187.96 x 231.14 x 10.16mm | 68.04g
  • Morgan Kaufmann Publishers In
  • San Francisco, United States
  • English
  • 0124199690
  • 9780124199699
  • 1,165,868

Table of contents

Preface What is this book about? Is this book for you? How is the book organized? Part 1: The conceptual model - Fundamentals Chapter 1: A multiple and cross-channel example - Setting an appointment Chapter 2: Places, routes, and abstraction Chapter 3: A layered framework for the conceptual model Chapter 4: The Function layer Chapter 5: The Configuration layer Chapter 6: The Navigation & Policy layer Chapter 7: The detailed layers Chapter 8: Summary of the components of the conceptual model according to the layered framework Chapter 9: Conceptual models matter! - Implications to human performance, usability, and experience Chapter 10: A typology of conceptual models Summary of Part 1 Part 2: Conceptual design - A methodology Chapter 11: Conceptual design in context - Think strategically Chapter 12: Conceptual design- An overview of the methodology Chapter 13: First, user research. Just do it Chapter 14: Functional Chunks: Construct the essential foundation Chapter 15: Configuration: Draw your first rough sketch of the conceptual model Chapter 16: Navigation Map: Moving from one place to another Chapter 17: Navigation Policy: Define the "Rules of the Road" Chapter 18: Form - Transition to detailed design Chapter 19: Summary - Conceptual Design Methodology in a glance Epilogue: Beyond the conceptual model and onto detailed design
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Review Text

"I'm pleased to see Avi Parush publishing this book. He provides us with a well-thought out, well-illustrated analytical framework and methodology to bring to bear on a wide range of interface/interaction design and development problems. I personally have long believed and tried to practice the idea that interaction and interface architecture/design can and should be done separately from actual implementation during software development. An intertwined and intermingled focus on implementation, with implementation driving design thinking, often leads to premature choices that close off later opportunities created by having learned more about the user's tasks and goals. The book provides us with a way of thinking about interface/interaction design and development that helps sort through the often confusing demands created by the need to do both, often iteratively. I think that both the experienced professional and the aspiring interaction designer will be able to find value in the framework and methodology described by Avi Parush. His work is grounded in both knowledge of cognition and in experience with actual design and development." --Thomas Hewett, Ph.D., Professor Emeritus of Psychology and of Computer Science, Department of Psychology, Drexel University
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Review quote

"I'm pleased to see Avi Parush publishing this book. He provides us with a well-thought out, well-illustrated analytical framework and methodology to bring to bear on a wide range of interface/interaction design and development problems. I personally have long believed and tried to practice the idea that interaction and interface architecture/design can and should be done separately from actual implementation during software development. An intertwined and intermingled focus on implementation, with implementation driving design thinking, often leads to premature choices that close off later opportunities created by having learned more about the user's tasks and goals. The book provides us with a way of thinking about interface/interaction design and development that helps sort through the often confusing demands created by the need to do both, often iteratively. I think that both the experienced professional and the aspiring interaction designer will be able to find value in the framework and methodology described by Avi Parush. His work is grounded in both knowledge of cognition and in experience with actual design and development." --Thomas Hewett, Ph.D., Professor Emeritus of Psychology and of Computer Science, Department of Psychology, Drexel University
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About Avi Parush

With an academic background in cognitive experimental psychology, Avi Parush's areas of expertise are human factors engineering, human computer interaction, and usability engineering. His professional and academic career of over 30 years in human factors was devoted to influencing the design of workplaces and tools people use in order to make their lives easier, safer and more beneficial. Avi Parush is internationally known as an expert in usability studies and is the founding editor in chief of the Journal of Usability Studies. Healthcare is Avi Parush's current main research focus, building on his longstanding passion for understanding and improving the relationship between people and technology.
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