Computer Confluence, Standard : United States Edition
Available in three separate editions for maximum classroom flexibility, Computer Confluence combines three information sources-an illustrated textbook, a multimedia CD-ROM, and an up-to-the-minute Companion Website-to explore the promises and challenges of information technology, its effect on businesses, people, society, and the future. Author George Beekman seamlessly integrates his text with an unparalleled media package to provide a valuable learning package.
- Mixed media product | 592 pages
- 210.82 x 274.32 x 20.32mm | 997.9g
- 22 Feb 2002
- Pearson Education (US)
- United States
- 5th edition
Table of contents
Read Me. I. APPROACHING COMPUTERS: HARDWARE AND SOFTWARE FUNDAMENTALS. Taking the Plunge. 1. Computer Currents: From Calculation to Connection. 2. Hardware Basics: Inside the Box. 3. Hardware Basics: Peripherals. 4. Software Basics: The Ghost in the Machine. II. USING COMPUTERS: ESSENTIAL APPLICATIONS. 5. Revolution in Writing: From Word Processing to Paperless Publishing. 6. Calculation, Visualization, and Simulation. 7. Graphics, Hypermedia, and Multimedia. 8. Database Applications and Implications. III. EXPLORING WITH COMPUTERS: NETWORKS AND GATEWAYS. 9. Networking and Telecommunication. 10. Inside the Internet and the Web. 11. From Internet to Information Infrastructure. IV. MASTERING COMPUTERS: ISSUES, ALGORITHMS, AND INTELLIGENCE. 12. Computer Security and Risks. 13. Systems Design and Development. 14. Is Artificial Intelligence Real? V. LIVING WITH COMPUTERS: INFORMATION AGE IMPLICATIONS. 15. Computers at Work. 16. Computers at School and Home. 17. Inventing the Future. The Concise Computer Consumer's Guide. Appendix. Glossary. Credits. Index.