Complete Maya Programming Volume II: Volume 2
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Complete Maya Programming Volume II: Volume 2 : An In-depth Guide to 3D Fundamentals, Geometry, and Modeling

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Description

David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics.

Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features.

David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.
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Product details

  • Paperback | 744 pages
  • 188 x 232 x 34mm | 1,460.58g
  • Morgan Kaufmann Publishers In
  • San Francisco, United States
  • English
  • 0120884828
  • 9780120884827
  • 947,002

Review quote

"A great follow-up to Volume I! Volume II is an in-depth guide to the mathematical and geometric concepts indispensable to advanced Maya programmers."
 Larry Gritz, Exluna/NVIDIA
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Table of contents

Preface; 1 Introduction; 2 Points; 3 Vectors; 4 Rotations; 5 Transformations; 6 Transform Nodes; 7 Coordinate Frames; 8 Polygonal Meshes; 9 Nurbs; 10 Subdivision Surfaces; 11 Contexts (Tools); A Further Learning; B Further Reading; Glossary; Index
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About David Gould

David A. D. Gould is an award-winning computer graphics artist and programmer with over a decade of distinguished accomplishments that span the globe. Among his diverse credits are technology development for Walt Disney Feature Animation, development of the Entropy renderer at Exluna, and 3D graphics chip design at Nvidia. He also developed Illustrate!, the leading toon and technical illustration renderer. David's filmography includes such films as The Lord of the Rings and King Kong.
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Review Text

"A great follow-up to Volume I! Volume II is an in-depth guide to the mathematical and geometric concepts indispensable to advanced Maya programmers." - Larry Gritz, Exluna/NVIDIA
show more

Rating details

10 ratings
3.8 out of 5 stars
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4 10% (1)
3 20% (2)
2 10% (1)
1 10% (1)
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