Clay Sculpting for Digital Media

Clay Sculpting for Digital Media

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For courses in Sculpting and Character Design.

This text is designed to help students and artists learn to use clay to create natural and organic characters for computer animation. It guides them step-by-step through up-to-the-minute techniques and materials for clay maquette and digital model creation-covering everything from custom wire armatures and synthetic clays through the creation process of a clay maquette.
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Product details

  • Paperback | 408 pages
  • 213.36 x 274.32 x 5.08mm | 521.63g
  • Pearson
  • United States
  • English
  • 0130852465
  • 9780130852465

Table of contents


1. Clay.

2. Body Design and Armature Basics.

3. Interviews with the Masters.

4. Sculpting the Basic Head.

5. Finishing the Head and Adding Expression.

6. Sculpting the Body.

7. Digitizing.
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