Cambridge Senior Design and Technology 2nd Edition PDF textbook

Cambridge Senior Design and Technology 2nd Edition PDF textbook

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Building on the foundations set by Cambridge Senior Design and Technology 2nd edition, the Cambridge Senior Design and Technology Toolkit is your go-to resource for course assessment, ideal for further study in and beyond the classroom. Both a workbook and study companion, the toolkit offers a range of activities and guidance, including: * essential advice as you prepare for assessment * practice exams, at both a preliminary and HSC level * a comprehensive guide to folio development and the Major Design Project * an extensive range of written and practical activities for extended study. Written by passionate teachers, with years of knowledge and experience in the marking process, the toolkit will help you prepare to meet the requirements of this demanding and exciting more

Product details

  • 12-17
  • Online resource
  • Cambridge University Press (Virtual Publishing)
  • Cambridge, United Kingdom
  • Revised
  • 2nd Revised edition
  • 1139149474
  • 9781139149471

Table of contents

Student Text Contents; Introduction; Part I. Design theory and practice; Case study 1.1 Designer profile: Anton Gerner; Case study 1.2 Designer profile: Jonathan Ive; Design and production processes in domestic, community, industrial; and commercial settings; Case study 2.1 Product profile: The Breville 800 ClassTM Citrus Press; The impact of design and technology activities on the individual, society and the environment; Case study 3.1 Facebook; Case study 3.2 Slingflings; Case study 3.3 Passport security; Investigating and experimenting with techniques; Case study 4.1 Designer profile: Aurelio Costarella; Case study 4.2 Designer profile: Matthew Cantwell; Using design processes; Case study 5.1 The Sydney Opera House Competition; Using resources effectively and safely; Evaluating the processes and outcomes of designing and producing; Case study 7.1 Plantic Technologies; Management techniques and tools; Case study 8.1 Taking a design idea to the catwalk; Case study 8.2 The Australian Electrical Group; Communicating ideas and solutions; Research methods in the development and modification of design ideas; Case study 10.1 Researching a design; Investigating manufacturing and production processes; Case study 11. 1 Molong Central School and Get Routed; Computer-based technologies in designing and producing; Case study 12.1 Designer profile: Shaun Tan; Part II. The factors affecting design and the development and success; of design projects; Case study 13.1 The West Gate Bridge collapse; Case study 13.2 Rainwater Hog H20; Case study 13.3 Solar Scan; Relating the practices and processes of designers and producers to the Major Design Project; Case study 14.1 Designer profile: Dana Lenko; Case study 14.2 Designer profile: Liora Caplan; The influence of trends in society on design and production; The impact of design and innovation on society and the environment; The factors that influence innovation and the success of innovation; Case study 17.1 -The Dyson Airblade(TM); Using creative and innovative approaches in designing and producing; Case study 18.1 Mother's Art; Case study 12.1 Designer profile: Dean Cameron; Identifying a need or opportunity and exploring ideas for design development; Case study 19.1 Bed+Aid; Selecting and using resources responsibly to realise a quality; Major Design Project; Case study 20.1 Designer profile: April Doubleday; Case study 20.2 The house of the future; Case study 20.3 Visability Vest; Evaluating the processes undertaken and the impact of the; Major Design Project; Case study 21.1 Designer profile: Jean Madden; Managing the development of a quality Major Design Project; Selecting and using appropriate research methods and; communication techniques; Justifying activities undertaken in the major design project through; the study of industrial and commercial practices; Case study 24.1 Comparing practices and processes; The emergence and impact of new technologies, and the factors; affecting their development; Case study 25.1 Apple iPod and iTunes; Glossary; more