Autodesk Architectural Desktop 2004

Autodesk Architectural Desktop 2004 : A Comprehensive Tutorial

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For courses in Computer-Aided Architectural Design, and for sophomore-level courses in Architectural Drafting, Interior Design, and Environmental Design, using Architectural Desktop. This versatile text can be used to teach Autodesk Architectural Desktop 2004 in both lecture and self-paced classes. Application chapters make the book suitable for advanced classes. Unlike other texts--which teach isolated commands--this text enables students to relate commands to producing drawings, presenting topics in the order in which they are actually used. Numerous conceptual, modeling, drawing, dimensioning, and documentation exercises are provided throughout. For those who find the program puzzling, this book takes a common sense approach. It provides clear, concise CAD information because it is written by an architect and educator who uses the program in professional practice and who teaches the program to students.show more

Product details

  • Hardback | 448 pages
  • 208 x 272 x 18mm | 821.02g
  • Pearson Education (US)
  • Prentice Hall
  • Upper Saddle River, United States
  • English
  • 0131134973
  • 9780131134973

About Joseph Goldenberg

H. Edward Goldberg, AIA, is a practicing licensed architect with over 25 years cumulative experience as a designer, project architect, construction project manager, technical writer, author, and educator. As Contributing Editor for Cadalyst magazine, and Technology Editor for Architecture Business & Economics magazine, Ed writes extensively on the subject of technology for architects and designers. His teaching resume includes positions as Coordinator of CAD and Multimedia at Carroll Community College, from 1994-1999, and Coordinator of the Industrial Design Program at Towson University, from 2000-2003. He is currently principal of his own firm, H. Edward Goldberg, AIA & Associates. Ed is also the author of The Autodesk Architectural Desktop 3 Book: A Comprehensive Guide, published by Prentice Hall.show more

Table of contents

How to Use This Book. Walk-through. PART I. GETTING STARTED. Definitions. AEC Objects. Styles. Multi-View Blocks. Tool Palettes. Check Boxes. Radio Buttons. Contextual Menus. Concepts. The Mass Model. Space Planning. The Virtual Building Model. Questions and Answers about Autodesk Architectural Desktop 2004. Installing Autodesk Architectural Desktop 2004. Abbreviations. The Autodesk Architectural Desktop 2004 Interface. Tool Palettes. Bringing Up the Tool Palettes. Resizing the Palette. Auto-hide. Tool Palettes Properties. Deleting Tool Palettes. The Properties Palette. Bringing Up the Properties Palettes. Quick Select. The Content Browser. Bringing Up the Content Browser. The Open Drawing Menu. Drawing Setup. Publish to Architectural Studio. Link to VIZ Render. Publish to the Web. etransmit. PART II. SECTIONS AND TUTORIALS: PALETTES AND EXERCISES. Section 1. Massing/Mass Elements and Mass Groups. Massing and Mass Modeling. Hands On: Creating a Massing Object. Hands On: Modifying a Massing Object. Hands On: Creating and Attaching Slice Plates (Floor Slices). Hiding the Slice Markers. Hands On: Modifying the Massing Object After Applying the Slice Plates. Hands On: Changing the Slice Plates into Space Boundaries and Walls. Hands On: Using the Drape Tool to Create Contour Massing Models. Section 2. Space and Space Boundary Objects. Space Objects Properties Tool Palette. Hands On: Creating a Spaces Tool Palette. Hands On: Creating a Space Object and Labeling it with a Space Tag. Hands On: Creating a Simple Space Plan with Space Objects. Hands On: Applying Space Boundaries. Hands On: Modifying Space Boundaries. Hands On: Using the Space Auto Generate Tool. Section 3. Walls. Wall Objects Properties Tool Palette. Hands On: Placing a Wall Object. Hands On: Changing Walls by Dynamically Pulling on Grips. Hands On: Creating Wall Sweeps. Hands On: Creating Wall Endcaps. Hands On: Using Plan Modifiers. Hands On: Using Body Modifiers. Hands On: Using the Roof/Floor Line Option. Hands On: Using Interference Conditions. Hands On: Cleanups. Hands On: Editing Wall Styles. Section 4. Windows. Hands On: Placing a Window Object Using Reference. Hands On: Placing a Window Object Using Offset/Center. Hands On: Changing Window Size with Grips. Hands On: Adding a Profile. Hands On: Moving the Window Vertically, Within the Wall, and Along the Wall. Hands On: Editing Wall Styles. Section 5. Doors. Hands On: Placing a Door object Using Reference. Hands On: Placing a Door object Using Offset/Center. Hands On: Changing Door Size and Swing Location with Grips. Hands On: Controlling the Door Swing Angle. Hands On: Adding a Profile. Hands On: Adding a Door Knob. Hands On: Moving a Door Vertically, Within the Wall, and Along the Wall. Hands On: Editing Door Styles. Hands On: Using the Materials Tab. Section 6. Curtain Walls. Hands On: Creating a Curtain Wall Tool Palette. Hands On: Placing a Curtain Wall. Hands On: Setting Miter Angles in the Contextual Menu and Start and End Miters in the Curtain Wall Properties Toolbar. Hands On: Using Roof Line/Floor Line Selections in the Contextual Menu. Hands On: Applying Tool Properties to a Layout Grid. Hands On: Applying Tool Properties to an Elevation Sketch. Hands On: Editing Grid in Place. Hands On: Editing Curtain Wall Styles. Section 7. Door and Window Assemblies. Hands On: Creating a Primary Grid. Hands On: Creating a Door Style for Double Doors. Hands On: Assigning Doors to a Door/Window Assembly Infill. Hands On: Testing the Partially Complete Door/Window Assembly. Hands On: Adding Sidelites. Hands On: Sizing the Frame of a Door/Window Assembly. Hands On: Removing the Sill of a Door/Window Assembly, and Changing the Sidelite. Hands On: Using the New Custom Door/Window Assembly. Section 8. Stairs. Properties Palette. Hands On: Setting the AEC Object Settings for Stairs. Hands On: Making a New Stair Tool Palette. Hands On: Placing a Stair. Hands On: Modifying the Stair with the Stair Grips. Hands On: Changing Stair Styles. Hands On: Adding a Stair Rail. Hands On: Editing a Stair Style. Hands On: Placing a Multi-landing Stair. Hands On: Interference Conditions. Hands On: Anchoring a Second Stair to an Existing Landing. Hands On: Projecting a Stair Edge to a Polyline. Hands On: Projecting a Stair Edge to a Wall or AEC Object. Hands On: Generating a Polyline from a Stair Object. Section 9. Railings. Hands On: Making a New Railing Tool Palette. Hands On: Placing a Railing. Hands On: Editing a Railing Style. Hands On: Modifying Balusters. Hands On: Adding a Railing to a Stair and Stair Flight. Hands On: Adding a Railing to a Landing. Hands On: Adding a Railing and Landing Support--Anchor to Object. Hands On: Creating a Railing Using a Polyline. Hands On: Editing a Railing Profile in Place. Section 10. Roof and Roof Slab Objects. Hands On: Making a New Roof and Roof Slabs Tool Palette. Hands On: Placing a Roof Object. Hands On: Modifying a Roof Object. Hands On: Editing a Roof Edge. Hands On: Using Apply Tool Properties to Roof and Surfu. Hands On: Converting to Roof Slabs. Hands On: roofslabmodifyedges. Hands On: Applying Tool Properties to a Roof Slab. Hands On: Cutting a Hole in a Roof Slab. Hands On: Adding Edge Profiles in Place. Hands On: Creating a Roof Dormer. Section 11. Slabs and Slab Objects. Hands On: Making a New Slabs Tool Palette. Hands On: Direct Mode and Direction. Hands On: Projected Mode. Hands On: Applying Tool Properties to: for Slabs. Hands On: Cutting Slabs. Hands On: Modifying a Slab Object. Section 12. Structural Members, Column Grids, Grids, and Anchors. Hands On: Making a New Structure Tool Palette. Hands On: Placing a Column and Column Grid. Hands On: Modifying Structural Members. Hands On: Creating a Round Composite Concrete and Steel Column. Hands On: Adding Bar Joists. Hands On: Labeling a Column Grid. Hands On: Adding and Labeling a Layout Grid 2D. Layout Curves. Hands On: Using a Wall as a Layout Curve. Hands On: Layout Grid (2D). Section 13. AEC Dimensions. AEC Dimensions. Hands On: Setting the Text Style. Hands On: Creating a Dimension Style. Hands On: Creating an AEC Dimension Style. Hands On: Using and Modifying an AEC Dimension Style. Hands On: Dimensioning Doors and Windows with AEC Dimension Style. Hands On: Adding a Manual AEC Dimension. Hands On: Detaching Objects from AEC Dimensions. Hands On: AEC Dimension Chains. Hands On: The AEC Dimension Wizard. Section 14. Elevations. Hands On: Making a New Elevation Tool Palette. Hands On: Creating a Sample Building for the Elevation Exercises. Hands On: Making an Elevation. Hands On: Modifying and Updating the 2D Elevation. Hands On: Subdivisions. Section 15. Sections. Sections. Hands On: Making a Section Tool Palette. Hands On: Creating a Sample Building for the Section Exercises. Hands On: Placing the Standard Section Object. Hands On: Generating the Section. Hands On: Changing the Direction Arrow Appearance. Live Section Definitions. Hands On: Creating a Sample Building for a Live Section. Hands On: Creating a Live Section. Section 16. Mask Blocks. Hands On: Creating a Custom Fluorescent Fixture Called New Fixture. Hands On: Testing the New Light Fixture Mask Block. Hands On: Using Create AEC Content to Place the New Light Fixture in the DesignCenter. Hands On: Testing the New Light Fixture Mask Block from the DesignCenter. Section 17. Multi-View Blocks. The Chair. Hands On: Creating the Autodesk Website Icon. Hands On: Going to the Chair at the Nsight3D Website. Hands On: Creating Content from a 3D Mesh. Hands On: Creating a Multi-View Block. Hands On: Testing the Multi-View Block. Section 18. Schedules and Schedule Tags. Hands On: Making a New Schedule Tag and Schedule Tool Palette. Schedule Tags. Hands On: Placing Door and Window Tags. Hands On: Placing Schedules. Hands On: Updating Schedules. Hands On: Using Schedules to Locate Objects. Hands On: Exporting Schedules to Databases. Hands On: Creating and Using Custom Schedules. Section 19. The Detailer. Hands On: Creating a 2D Building Section with the Detailer. Labeling a 2D Building Section with the Detailer. Section 20. The DesignCenter. Content. Hands On: Using the DesignCenter to Create a Kitchen. Section 21. Drawing Management. The Drawing Management Concept. Hands On: Using the Project Browser. Hands On: Creating Constructs and Elements in the Project Navigator. Hands On: Working with Constructs and Elements in the Project Navigator. Hands On: Assigning Constructs and Elements in the Project Navigator. Hands On: Creating Views in the Project Navigator. Hands On: Creating Plotting Sheets in the Project Navigator. Section 22. VIZ Render. How Best to Learn to Operate VIZ Render. Hands On: Making a Simple Scene. Hands On: Using VIZ Render. Hands On: Creating and Using Materials. Hands On: Applying Materials. Hands On: Creating and Modifying Materials. Hands On: People and Trees. PART III. PUTTING IT ALL TOGETHER. Tutorial Project. Hands On: The Massing Model. Hands On: Rendering the Massing Model. Hands On: Creating Slice Plates from the Massing Model. Hands On: Setting Up the Project. Hands On: Using Slice Plates from the Massing Model. Hands On: Adding Stairs. Hands On: The First-Floor Slab. Hands On: The Column Structure. Hands On: The CORE. Hands On: The Second-Floor Walls and Slab. Hands On: The Third-Floor Slab. Hands On: Making the Second-Floor Stair Construct. Hands On: Making the Fourth-, Fifth-, Sixth-, and Seventh-Floor Slabs. Hands On: Making the Third-, Fourth-, Fifth-, Sixth-, and Seventh-Floor Walls. Hands On: Making the Third-, Fourth-, Fifth-, and Sixth-Floor Stairs. Hands On: Making the Third-, Fourth-, Fifth-, Sixth-, and Seventh-Floor Columns. Hands On: Making the Second- through Seventh-Floor CORE. Hands On: Creating a View (Showing All the Components Together). Hands On: Making the Roof Structure. Hands On: Making the Roof Slab and Roof Cant. Hands On: Making the Rooftop Structure. Hands On: Adding the ROOF STRUCTURE.dwg and ROOF SLAB to Your VIEW. Hands On: Making a Section and Elevation. Hands On: Making SW Isometric and Elevation and Section Plotting Sheets. Index.show more