AutoCAD 2004 For Dummies

AutoCAD 2004 For Dummies

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Description

Tour AutoCAD's new features, make CAD standards rule, and find the friendlier xref. Once upon a time, architectural drawings were created with pencils, paper, and T-squares. Then came AutoCAD, with all its capabilities and complications. While this book won't turn back the clock, it will make it easy to explore AutoCAD 2004's new interface, conform with CAD standards, get the lowdown on 3D, and discover all the things you and AutoCAD can do.
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Product details

  • Paperback | 408 pages
  • 185.42 x 231.14 x 20.32mm | 589.67g
  • John Wiley & Sons Inc
  • Hungry Minds Inc,U.S.
  • New York, NY, United States
  • English
  • index
  • 0764540459
  • 9780764540455
  • 1,010,618

About Mark Middlebrook

Mark Middlebrook owns a CAD consulting company and maintains a Web site to assist AutoCAD users.
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Back cover copy

Meet AutoCAD and AutoCAD LT(R) and find out where to draw the line

Tour AutoCAD's new features, make CAD standards rule, and find the friendlier xref



Once upon a time, architectural drawings were created with - gasp -pencils, paper, and T-squares. Then came AutoCAD, with all its capabilities and complications. While this book won't turn back the clock, it will make it easy to explore AutoCAD 2004's new interface, conform with CAD standards, get the lowdown on 3D, and discover all the amazing things you and AutoCAD can do.



The Dummies Way

Explanations in plain English "Get in, get out" information Icons and other navigational aids Tear-out cheat sheet Top ten lists A dash of humor and fun
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Table of contents

Part I: AutoCAD 101; Chapter 1: Introducing AutoCAD 2004; Chapter 2: Le Tour de AutoCAD 2004; Chapter 3: Setup for Success; Part II: Let There Be Lines; Chapter 4: Get Ready to Draw; Chapter 5: Where to Draw the Line; Chapter 6: Edit for Credit; Chapter 7: A Zoom with a View; Chapter 8: On a 3D Spree; Part III: If Drawings Could Talk; Chapter 9: Text with Character; Chapter 10: Entering New Dimensions; Chapter 11: Down the Hatch; Chapter 12: The Plot Thickens; Part IV: Share and Share Alike; Chapter 13: Playing Blocks and Rasteroids; Chapter 14: CAD Standards Rule; Chapter 15: Drawing on the Internet; Part V: The Part of Tens; Chapter 16: Ten Ways to Do No Harm; Chapter 17: Ten Ways to Swap Drawing Data with Other People and Programs.
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