Art of UNIX Programming, The

Art of UNIX Programming, The

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Description

The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.
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Product details

  • Paperback | 560 pages
  • 180 x 230 x 30mm | 880g
  • Addison Wesley
  • Boston, United States
  • English
  • New
  • 0131429019
  • 9780131429017
  • 262,994

Back cover copy

"Reading this book has filled a gap in my education. I feel a sense of completion, understand that UNIX is really a style of community. Now I get it, at least I get it one level deeper than I ever did before. This book came at a perfect moment for me, a moment when I shifted from visualizing programs as things to programs as the shadows cast by communities. From this perspective, Eric makes UNIX make perfect sense."
--Kent Beck, author of Extreme Programming Explained, Test Driven Development, and Contributing to Eclipse



"A delightful, fascinating read, and the lessons in problem-solvng are essential to every programmer, on any OS."
--Bruce Eckel, author of Thinking in Java and Thinking in C++



Writing better software: 30 years of UNIX development wisdom



In this book, five years in the making, the author encapsulates three decades of unwritten, hard-won software engineering wisdom. Raymond brings together for the first time the philosophy, design patterns, tools, culture, and traditions that make UNIX home to the world's best and most innovative software, and shows how these are carried forward in Linux and today's open-source movement. Using examples from leading open-source projects, he shows UNIX and Linux programmers how to apply this wisdom in building software that's more elegant, more portable, more reusable, and longer-lived.



Raymond incorporates commentary from thirteen UNIX pioneers:





Ken Thompson, the inventor of UNIX. Ken Arnold, part of the group that created the 4BSD UNIX releases and co-author of The Java Programming Language. Steven M. Bellovin, co-creator of Usenet and co-author of Firewalls and Internet Security. Stuart Feldman, a member of the Bell Labs UNIX development group and the author of make and f77. Jim Gettys and Keith Packard, principal architects of the X windowing system. Steve Johnson, author of yacc and of the Portable C Compiler. Brian Kernighan, co-author of The C Programming Language, The UNIX Programming Environment, The Practice of Programming, and of the awk programming language. David Korn, creator of the korn shell and author of The New Korn Shell Command and Programming Language. Mike Lesk, a member of the Bell Labs development group and author of the ms macro package, the tbl and refer tools, lex and UUCP. Doug McIlroy, Director of the Bell Labs research group where UNIX was born and inventor of the UNIX pipe. Marshall Kirk McKusick, developer of the 4.2BSD fast filesystem and a leader of the 4.3BSD and 4.4BSD teams. Henry Spencer, a leader among early UNIX developers, who created getopt, the first open-source string library, and a regular-expression engine used in 4.4BSD.
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Table of contents

I. CONTEXT.

1. Philosophy.


Culture? What culture?



The durability of Unix.



The case against learning Unix culture.



What Unix gets wrong.



What Unix gets right.



Basics of the Unix philosophy.

The Unix philosophy in one lesson.


Applying the Unix philosophy.



Attitude matters too.

2. History.


Origins and history of Unix, 1969-1995.



Origins and history of the hackers, 1961-1995.



The open-source movement: 1998 and onward.



The lessons of Unix history.

3. Contrasts.


The elements of operating-system style.



Operating-system comparisons.



What goes around, comes around.

II. DESIGN.

4. Modularity.


Encapsulation and optimal module size.



Compactness and orthogonality.



Libraries.



Unix and object-oriented languages.



Coding for modularity.

5. Textuality.


The Importance of Being Textual.



Data file metaformats.



Application protocol design.



Application protocol metaformats.

6. Transparency.


Some case studies.



Designing for transparency and discoverability.



Designing for maintainability.

7. Multiprogramming.


Separating complexity control from performance tuning.



Taxonomy of Unix IPC methods.



Problems and methods to avoid.



Process partitioning at the design level.

8. Minilanguages.


Taxonomy of languages.



Applying minilanguages.



Designing minilanguages.

9. Transformation.


Data-driven programming.



Ad-hoc code generation.

10. Configuration.


What should be configurable?



Where configurations live.
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About Eric Raymond

ERIC S. RAYMOND has been a Unix developer since 1982. Known as the resident anthropologist and roving ambassador of the open-source community, he wrote the movement's manifesto in The Cathedral and the Bazaar and is the editor of The New Hacker's Dictionary.
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Rating details

1,150 ratings
4.17 out of 5 stars
5 45% (517)
4 34% (391)
3 16% (180)
2 4% (45)
1 1% (17)
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