Advances Object-Oriented Programming

Advances Object-Oriented Programming

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Description

A collection of papers on current ideas in the field of software engineering, covering such topics as software construction in the light of the object-oriented approach, system analysis, the software production process, real-time systems and applications of object-oriented design techniques.show more

Product details

  • Hardback | 500 pages
  • 177.8 x 238.76 x 17.78mm | 362.87g
  • Pearson Education (US)
  • Prentice Hall
  • Upper Saddle River, United States
  • English
  • 0130065781
  • 9780130065780

Table of contents

Part 1 Design by contract, Bertrand Meyer: scope; mothion of contract; assertion - contracting for software; class invariant and class correctness; more on assertions; dealing with abnormal situations; principles of exception handling; a disciplined exception handling mechanism; inheritance and dynamic binding; a plea for partial functions. Part 2 The new culture of software developments - reflections on the practice of object-oriented design, Bertrand Meyer: the two cultures; cohabitation; generalization; some organization aspects; lifecycle - the clester model. Part 3 An object-oriented approach to domain analysis, Sally Shlaer and Stephen Mellor: conceptual entities and associations; state models; interactions between objects; process models; experiences with object-oriented analysis. Part 4 Active software objects in a knowledge-based lifecycle support environment, Axel van Lamswerde: overview of the ALMA environment kernel; an architecture for generic lifecycle support; putting more semantics in SLC models - constraints; making SLC objects active by rule attachment. Part 5 On eclectic specification environments, Carlo Ghezzi and Dino Mandrioli: some examples on the eclectic use of models in specification; from the methodology to an environment - a few preliminary steps. Part 6 Distributed software design techniques, Mehdi Jazayeri: history and motivation for distributed systems; approaches to building distributed software; design techniques for reliability and efficiency; examples of distributed algorithms; summary and conclusions. Part 7 A tour of Hybrid - a language for programming with active objects, Oscar Nierstrasz: objects and threads; an overview of Hybrid; communication and concurrency in Hybrid; implementation; observations. Part 8 An object-based architecture for real-time applications, Libero Nigro and Francesco Tisato: objects; grouping and controlling objects; building a system. Part 9 Eiffel network simulator a development in Eiffel - design and implementation of a network simulator, Cyrille Gindre and Frederique Scola: the application - a communication network simulator; design and implementation; applying object-oriented concepts; qualitative assessment; quantitative assessment.show more