Adobe (R) Premiere (R) 6

Adobe (R) Premiere (R) 6 : Digital Video Editing

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The Against the Clock series is ideal for any course that includes graphic arts software and computer design software as part of the curriculum. Courses can be found in Office Information Systems, Computer Science, and Fine Arts Departments, as well as Continuing Education, Journalism, and Printing and Lithography.

With the advent of digital video cameras, high-speed hard drives, and ultra-fast processors, the reality of editing digital video, stills, and audio clips has become a reality. This ATC book focuses on the use and mastery of Adobe's Premiere, the most popular and powerful non-linear video editing suite. With dramatically improved audio features, built-in storyboarding editors, and highly-sophisticated editing tools, the program is challenging to learn. Adobe Premiere 6: Digital Video Editing adopts a sensible and well-thought-out approach to the task and provides the learner all the information they need to become an effective and skilled videographer.
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Product details

  • Mixed media product | 272 pages
  • 212.9 x 276.4 x 11.4mm | 598.75g
  • Pearson
  • United States
  • English
  • 0130942618
  • 9780130942616

Table of contents

Getting Started.

Platform. Naming Conventions. Key Commands. The CD-ROM and Initial Setup Considerations. System Requirements.


1. Basic Principles.

Customizing Your Work Environment. Getting to Know Premiere. Your First Production. Creative Planning.

2. Production Essentials.

Gathering Assets. Transitions. Trimming. File and Folder Organization.

3. Using Filters for Special Effects.

The Video Effects Palette. The Effect Controls Palette. Splitting a Clip. Exporting as a QuickTime Movie.

4. Transitions.

The Transitions Palette. Types of Transitions. Editing Transitions. Custom Settings. Exporting Video Clips as Single Frames.

5. Superimposing Clips and Stills.

Transparency. Keying. Alpha Channels.

Free-Form Project #1.

Review #1.

6. Titles and Graphics.

The Title Window. Title Attributes.

7. Audio.

The Audio Workspace. Editing Audio. Audio Special Effects.

8. Creating Footage.

Simulating Motion with Static Images. Creating Moving Objects. Animating a Clip. Rotoscoping.

9. Advanced Editing.

Editing and Run Times. Telling a Story. Planning the Types of Shots.

10. Digitizing your Assets.

Capturing Video. Tips on Advanced Planning and the Shoot. Tips on Preparing Your Computer. Tips on Preventing or Resolving Problems. Exporting Video to the Web.

Free-Form Project #2.

Review #2.

Project A: The Monkey Movie. Project B: How to Make Spaghetti. Project C: How to Tame a Tiger. Project D: The Gold Rush.


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Review quote

"I have been pleased with the progression of the books. Leading smoothly from one subject to another within one book as well as the smooth transition between courses."-Andreen Hull, Electronic Imaging Trainer, Hanley Graphic Products Co.

"The Against the Clock textbooks have been used in our Graphic Communications Technology program for several years and they have worked very well. They relate to the 'real world' focus was the determining factor for the adoption of the series for our program."-Doris Anton, Wichita Area Technical College

"During the past few years, I have plowed through several tutorials designed to teach difficult and complex graphics programs. The Against the Clock series is the clearest, most comprehensive, and easiest way to learn difficult, high-end graphics program."-Lori Lorion, Reedley College
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About Martin L. Tombari

Debbie Rose Myers is an energetic instructor at the Art Institute of Fort Lauderdale, where she has taught for 20 years. She is a state-certified art instructor who has provided in-service training with Adobe Premiere, PageMaker, Photoshop, Illustrator and QuarkXPress for educators from around the United States.

Debbie has developed and taught courses in multimedia, covering such areas as nonlinear editing and designing for multimedia and Web display. Debbie has also originated advanced design courses covering all aspects of the college's desktop publishing and computer graphics curriculum, including vector-based and raster-based drawing as well as scanning and image-processing.

In recent years, Debbie has won inclusion in three national, juried museum shows. She also won Best in Show at her recent M.F.A. graduate art show. Her work can be viewed as part of the permanent collection at the Lowe Art Museum, in Coral Gables, Florida.

Debbie's life, outside anything that relates to computers, includes embracing all things science fiction, shopping and most importantly, her husband Glenn.
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