101 Windows Phone 7 Apps, Volume I

101 Windows Phone 7 Apps, Volume I : Developing Apps 1-50

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Description

Full Color INCLUDES COMPLETE CODE AND ASSETS FOR EACH APP IN THIS VOLUME! Got a great idea for an app? There's a chapter for that! Calling all developers: Windows Phone 7 is starting to gain traction, and the opportunity is yours to sell the next killer app! 101 Windows Phone 7 Apps is a book series like no other-best-selling author and Microsoft developer Adam Nathan walks you through the process of building 101 real, robust, diverse, and marketplace-certified Silverlight applications. You not only get online access to the full source code and related assets, but the book is chock full of tips, warnings, and advice that can only come from Adam's experience of writing so many complete applications and selling them in the Windows Phone Marketplace. Imagine how long it would take you to develop and test 50 apps and how much you would learn from the experience. Rather than spending all that time starting from scratch, use this book to hit the ground running! Whether you simply make cosmetic changes to apps in this book (for example, creating kid-themed versions), repurpose apps (such as building a mortgage calculator based on Chapter 10's tip calculator), or build something completely unique, this book can greatly accelerate your development time and help you create high-quality apps. Sell your apps in the Windows Phone Marketplace and make this book pay for itself! Volume I contains the first 50 apps and covers the following:Everything you need to know about Silverlight Fully exploiting phone features such as the application bar, hardware/software keyboards, multi-touch, accelerometer, microphone, and more Using rich controls such as pivots, panoramas, and controls in free toolkits, such as date/time pickers, toggle switches, charts, and graphs Building your own custom controls, including popular ones missing from the platform, such as a checkable list box, multi-select picker box, and color picker Broadly applicable pages, such as a photo-cropping page and accelerometer-calibration page How to make your app look and feel like a first-party app Practical tips on a wide range of topics, even acquiring and creating sound effects, using custom fonts, and creating icons
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Product details

  • Paperback | 1152 pages
  • 178 x 232 x 56mm | 2,081.98g
  • Pearson Education (US)
  • Sams Publishing
  • Indianapolis, United States
  • English
  • w. col. ill.
  • 0672335522
  • 9780672335525
  • 729,702

About Adam Nathan

Adam Nathan is a principal software development engineer for Microsoft, a best-selling technical author, and arguably the most prolific developer for Windows Phone. Adam previously cofounded Popfly, Microsoft's first product built on Silverlight, named one of the 25 most innovative products of 2007 by PCWorld magazine. He is also the founder of PINVOKE.NET, the online resource for .NET developers who need to access Win32. Adam has created several top apps in the Windows Phone Marketplace that have been featured on Lifehacker, Gizmodo, ZDNet, ParentMap, and various Windows Phone enthusiast sites. Many of them are identical to or based on apps in this book. Chapter 36's Sound Recorder app was featured on MSDN's first Channel 9 "Hot Apps" show. With the purchase of this book, the same app is now yours to tweak and sell! Adam's books have been considered required reading by many inside Microsoft and throughout the industry. Adam is the author of Silverlight 1.0 Unleashed (Sams, 2008), WPF Unleashed (Sams, 2006), WPF 4 Unleashed (Sams, 2010), and .NET and COM: The Complete Interoperability Guide (Sams, 2002); a coauthor of ASP.NET: Tips, Tutorials, and Code (Sams, 2001); and a contributor to books including .NET Framework Standard Library Annotated Reference, Volume 2 (Addison-Wesley, 2005), and Windows Developer Power Tools (O'Reilly, 2006). You can find Adam online at www.adamnathan.net or @adamnathan on Twitter.
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Table of contents

Introduction 1 Part I: Getting StartedChapter 1: Tally 17The Application ManifestCapabilitiesIconsSplash ScreenXML NamespacesStatus BarPhone Theme ResourcesNaming XAML-Defined ElementsButtonChapter 2: Flashlight 39Application BarTimersBrushesMessage BoxChapter 3: In Case of Emergency 61OrientationOn-Screen KeyboardHardware KeyboardText BoxInput ScopesScroll ViewerSize PropertiesMargins and PaddingEmulator-Specific CodeChapter 4: Stopwatch 89GridStackPanelUser ControlsAlignmentProgress BarVisibilityOrientation LockChapter 5: Ruler 123CanvasVector GraphicsSliderRepeat ButtonHardware Back, Start, & SearchButtonsHit TestingContent ControlsChapter 6: Baby Sign Language 153Page NavigationData BindingData TemplatesList BoxImageResource Versus Content BuildActionsChapter 7: Date Diff 185Silverlight for Windows PhoneToolkitDate PickerChapter 8: Vibration Composer 191VibrationWrap PanelRunning While the Screen isLockedGetting Coordinates of anElementThe Tag PropertyLine BreaksChapter 9: Fake Call 207ResourcesStylesTime PickerText Line HeightDisabling Automatic Screen LockChapter 10: Tip Calculator 235Application LifecycleControl TemplatesRouted EventsTheme DetectionToggle Button, Radio Button,& Check Box ControlsList Box ItemsData Binding to a Named ElementChapter 11: XAML Editor 271Dynamic XAMLPopupTextBox ManipulationBackground WorkerCopy & Paste Part II: Transforms & AnimationsChapter 12: Silly Eye 301AnimationEvent TriggersNamed ResourcesSettings PageColor PickerClippingChapter 13: Metronome 3272D TransformsAnimating RotationAnimation Completed EventFrame Rate CounterChapter 14: Love Meter 347Keyframe AnimationsAnimating ScaleChecking Storyboard StatusChapter 15: Mood Ring 361Color AnimationsProperty PathsGradient BrushesObject AnimationsPoint AnimationsDrop ShadowsChapter 16: Lottery Numbers Picker 377Sharing AnimationsCreating Animations in C#Looping SelectorChapter 17: Pick a Card Magic Trick 3953D TransformsOpacity MasksImage BrushOne-Time ActionsChapter 18: Cocktails 413Quick Jump GridDependency PropertiesURL Encoding & DecodingStoryboards as TimersIndeterminate Progress BarsLong List SelectorChapter 19: Animation Lab 441Custom ControlsVisual State ManagerBitmap CachingTilt Effect Part III: Storing & Retrieving Local DataChapter 20: Alarm Clock 463Isolated StorageSettingsSettings Page GuidelinesToggle SwitchUsing Custom FontsRunsChapter 21: Passwords & Secrets 493Encryption & DecryptionPassword BoxValue ConvertersDateTimeOffsetObservable CollectionsINotifyPropertyChangedChapter 22: Notepad 527Reading & Writing FilesChapter 23: Baby Milestones 545Reading & Writing PicturesSerializationTwo-Way Data BindingChapter 24: Baby Name Eliminator 565Local DatabasesShipping Data with Your AppChapter 25: Book Reader 587PaginationList PickerStretching List Box Items Part IV: Pivot, Panorama, Charts, & GraphsChapter 26: TODO List 611PivotContext MenuData Contract AttributesChapter 27: Groceries 649PanoramaChapter 28: Alphabet Flashcards 675Filmstrip-Style SwipingChapter 29: Weight Tracker 681Charts & Graphs Part V: Audio & VideoChapter 30: Cowbell 711Playing Sound EffectsComposition Target's RenderingEventChapter 31: Trombone 719Sound ManipulationSound LoopingSoundEffectInstanceChapter 32: Local FM Radio 731Radio TunerTheNetworkInterface.InterfaceTypePropertyChapter 33: Subservient Cat 743Playing VideoMediaElement Part VI: MicrophoneChapter 34: Bubble Blower 759Sound DetectionReversing a SliderChapter 35: Talking Parrot 775Microphone Audio PlaybackChapter 36: Sound Recorder 797Saving Audio FilesPlaying Sound BackwardsMulti-Selection List Box Part VII: Touch & Multi-TouchChapter 37: Reflex Test 827The Touch.FrameReported EventTouch PointsChapter 38: Musical Robot 839Multi-TouchTracking Individual FingersChapter 39: Paint 847Ink PresenterManual Serialization andDeserializationXmlSerializerDataContractSerializerDataContractJsonSerializerUndo & RedoChapter 40: Darts 875Gesture ListenerManipulation EventsFlick GestureDirect Hit TestingChapter 41: Deep Zoom Viewer 897Pinch & Stretch Zooming GesturesDouble-Tap GestureMultiScaleImageChapter 42: Jigsaw Puzzle 913Drag GestureImage CroppingWriteableBitmapTaking Phone ScreenshotsChapter 43: Spin the Bottle! 945Rotate GestureSimulating Inertia Part VIII: Accelerometer TricksChapter 44: Boxing Glove 951Accelerometer BasicsChapter 45: Coin Toss 965Throwing DetectionChapter 46: Noise Maker 981Shaking DetectionChapter 47: Moo Can 993Turning-Over DetectionAccelerometerHelperData SmoothingAccelerometer CalibrationChapter 48: Level 1007Determining the Phone's AngleChapter 49: Balance Test 10192D MotionChapter 50: Pedometer 1035Analyzing Walking Motion Part IX: AppendicesAppendix A: Lessons Index 1049Appendix B: XAML Reference 1059Appendix C: Theme Resources Reference 1073Appendix D: Animation Easing Reference 1083Appendix E: Geometry Reference 1089Index 1097
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