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    War play (Hardback) By (author) Corey Mead

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    DescriptionHow does the U.S. military train its soldiers for new forms of armed conflict, all within the constraints of diminished defense budgets? Increasingly, the answer is cutting-edge video game technology. Corey Mead shows us training sessions where soldiers undertake multiplayer "missions" that test combat skills, develop unit cohesion, and teach cultural awareness. He immerses himself in 3-D battle simulations so convincing that they leave his heart racing. And he shows how the military, which has shaped American education more than any other force over the last century, fuels the adoption of games as learning tools - and recruitment come-ons. Mead also details how the military uses games to prepare soldiers for their return to the home front and to treat PTSD. Military-funded researchers were closely involved with the computing advances that led to the invention of the Internet. Now, as Mead proves, we are poised at the brink of a similar explosion in game technology. War Play reveals that many of tomorrow's teaching tools, therapies, and entertainments can be found in today's military.


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  • Full bibliographic data for War play

    Title
    War play
    Authors and contributors
    By (author) Corey Mead
    Physical properties
    Format: Hardback
    Number of pages: 208
    Width: 155 mm
    Height: 231 mm
    Thickness: 25 mm
    Weight: 408 g
    Language
    English
    ISBN
    ISBN 13: 9780544031562
    ISBN 10: 0544031563
    Classifications

    B&T Book Type: NF
    Nielsen BookScan Product Class 3: T5.4
    BIC E4L: WAR
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Academic Level: 05
    B&T Modifier: Geographic Designator: 01
    BIC subject category V2: JWA
    B&T Merchandise Category: SCI
    B&T General Subject: 710
    Warengruppen-Systematik des deutschen Buchhandels: 17470
    Ingram Subject Code: TE
    B&T Modifier: Text Format: 01
    B&T Approval Code: A37303540
    DC22: 355.4/8
    Libri: I-TE
    BISAC V2.8: TEC025000, GAM013000
    DC22: 355.48
    BISAC V2.8: COM079010, COM072000
    B&T Approval Code: A09709300, A44252000
    LC subject heading: , , , , , , ,
    DC23: 355.48
    LC subject heading:
    LC classification: U310 .M45 2013
    LC subject heading:
    Thema V1.0: JWA, UDX, UYM
    Illustrations note
    black & white plates, colour plates
    Publisher
    Houghton Mifflin Harcourt Publishing Company
    Imprint name
    Houghton Mifflin Harcourt Publishing Company
    Publication date
    24 September 2013
    Publication City/Country
    Boston
    Review quote
    "[Mead] has clearly immersed himself in the subject and written the definitive account of gaming in the U.S. military." --Slate "A surprisingly profound little book about the rise of the 'military-entertainment complex' in the wake of America's wars in Afghanistan and Iraq... Mead's approach is straightforward and no-nonsense. Readers will learn something they didn't realize it was important to know." --Kirkus Reviews "Mead's account is insightful, and though he's hopeful that military innovations will continue to benefit more humanitarian fields (such as medicine), he also recognizes its potential repercussions, as evidenced by a prescient closing image..." --Publishers Weekly