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    Typhon Pact: Zero Sum Game: Star Trek (Star Trek: Typhon Pact) (Paperback) By (author) David Mack

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    DescriptionA spy for the Typhon Pact -- a new political rival of the Federation -- has stolen the plans for Starfleet's latest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking its secrets Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped to develop -- and for whom he has long harboured passionate feelings. Bashir and Douglas must infiltrate a world controlled by the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the USS Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory...


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    Craptacular1

    Marco Ferraro I enjoyed Mack's previous work but this one seems to have been phoned it, it was total crap and very unstar trek. And I see theyve continued Ezri's metamorphosis into Captain Obnoxious. She was such a pleasant character in the tv show. Yet now in previous books and this one she continues to change into an arrogant, condescending and childish captain treating everyone she meets as stupider than her. Bashir's wholesale slaugher of innoccents in order to complete his mission is also completely unbelievable. Obviously theyve decided to make the post tv universe darker and grittier because theyre completely out of ideas. Maybe if the editors read the earlier novels they might get a clue on how continue telling decent stories. Fat chance of that. by Marco Ferraro

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