Python Programming for the Absolute Beginner
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Python Programming for the Absolute Beginner

By (author) Michael Dawson

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Ready to learn Python programming? Are you new to programming with Python? Do you need a solid introduction to the fundamental concepts? You've found it in PYTHON PROGRAMMING FOR THE ABSOLUTE BEGINNER, THIRD EDITION. As part of the for the absolute beginner series developed by computer science instructors exclusively for Course Technology PTR, this book will teach you the basics of Python programming through simple game creation. You can then take the skills you learn and use them for more practical Python programming applications and real-world programming scenarios. Better still, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.

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  • Paperback | 464 pages
  • 185.42 x 228.6 x 33.02mm | 884.5g
  • 12 Jan 2010
  • Cengage Learning, Inc
  • Delmar Cengage Learning
  • Clifton Park
  • English
  • Revised
  • 3rd Revised edition
  • black & white tables, figures
  • 1435455002
  • 9781435455009
  • 17,595

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Introduction. 1. Getting Started: The Game Over Program. 2. Types, Variables, and Simple I/O: The Useless Trivia Program. 3. Branching, while Loops, and Program Planning: The Guess My Number Game. 4. for Loops, Strings, and Tuples: The Word Jumble Game. 5. Lists and Dictionaries: The Hangman Game. 6. Functions: Tic-Tac-Toe. 7. Files and Exceptions: The Trivia Challenge Game. 8. Software Objects: The Critter Caretaker Program. 9. Object-Oriented Programming: The Blackjack Game. 10. GUI Development: The Mad Lib Program.

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