Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development (Paperback)
$48.85 - Save $1.14 (2%) - RRP $49.99 Free shipping worldwide (to United States and
all these other countries) Usually dispatched within 24 hours | |Short Description for Programming iOS 4 Whether you're learning Cocoa programming for the first time, or want a reference to bolster the iPhone development skills you already have, this in-depth guide provides a learning path from beginning to end -- from language basics to the use of Xcode and Interface Builder to everything you need for developing your app with the Cocoa framework.
Full description- Publisher: O'Reilly Media, Inc, USA
- Published: 14 June 2011
- Format: Paperback 836 pages
- See: Full bibliographic data
- Categories: PDAs & Other Handheld Devices: Consumer/user Guides | Macintosh OS | Handheld Operating Systems | Computer Programming / Software Development | Macintosh Programming | PDA / Handheld Programming
- ISBN 13: 9781449388430 ISBN 10: 1449388434
- Sales rank: 287,009
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Full description for Programming iOS 4
This is not your typical book on Apple's iOS. Whether you're building iPhone apps for the first time, or want a reference to bolster the Cocoa development skills you already have, this in-depth guide provides a complete learning path from app concept to finished product. You'll learn language basics, how to use Xcode and Interface Builder, and all the steps necessary for developing your app with the Cocoa framework. What's an Objective-C "protocol?" What are your code's memory-management responsibilities? How can you make a user interface similar to the iPhone Mail app? How do you prepare your app for submission to the App Store? This book covers everything in a rigorous, orderly fashion. It's ideal for beginners with no experience using Apple's tools, as well as experienced iPhone developers who want a comprehensive handbook that details every aspect of the process. * Learn the steps needed to complete an iPhone, iPad, or iPod touch app, from initial concept to the App Store * Become familiar with object-oriented programming concepts * Get up to speed on Objective-C language details * Develop on both the iPhone and iPad platforms, using the "universal app" approach * Work effectively with Xcode, Interface Builder, and other tools in the iPhone SDK * Get code examples that illustrate each of the concepts and API aspects discussed

