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    Programming in Objective-C (Developer's Library) (Paperback) By (author) Stephen G. Kochan

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    DescriptionUpdated for OS X 10.9 Mavericks, iOS 7, and Xcode 5 Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. This edition has been fully updated to incorporate new Objective-C features and technologies introduced with Xcode 5, iOS 7, and Mac OS X Mavericks. "The best book on any programming language that I've ever read. If you want to learn Objective-C, buy it." -Calvin Wolcott "An excellent resource for a new programmer who wants to learn Objective-C as their first programming language-a woefully underserved market."-Pat Hughes


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    Title
    Programming in Objective-C
    Authors and contributors
    By (author) Stephen G. Kochan
    Physical properties
    Format: Paperback
    Number of pages: 576
    Width: 178 mm
    Height: 226 mm
    Thickness: 28 mm
    Weight: 794 g
    Language
    English
    ISBN
    ISBN 13: 9780321967602
    ISBN 10: 0321967607
    Classifications

    BIC E4L: COM
    Nielsen BookScan Product Class 3: S10.2
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Subject Development: 20
    B&T Modifier: Academic Level: 01
    B&T Modifier: Text Format: 01
    BIC subject category V2: UMX
    B&T General Subject: 227
    B&T Merchandise Category: COM
    LC subject heading: ,
    Ingram Subject Code: XL
    LC subject heading:
    BISAC V2.8: COM051010
    Warengruppen-Systematik des deutschen Buchhandels: 16330
    DC22: 005.117
    BISAC V2.8: COM051210
    DC22: 005.1/17
    LC subject heading:
    BIC subject category V2: UMQ
    Libri: CAAA1000
    DC23: 005.133
    BISAC V2.8: COM051460
    LC classification: QA76.64 .K655 2014
    Thema V1.0: UMX, UMQ
    Edition
    6, Revised
    Edition statement
    6th Revised edition
    Publisher
    Pearson Education (US)
    Imprint name
    Addison-Wesley Educational Publishers Inc
    Publication date
    03 December 2013
    Publication City/Country
    New Jersey
    Author Information
    Stephen Kochan is the author and coauthor of several bestselling titles on the C language, including Programming in C (Sams, 2004), Programming in ANSI C (Sams, 1994), and Topics in C Programming (Wiley, 1991), and several UNIX titles, including Exploring the Unix System (Sams, 1992) and Unix Shell Programming (Sams, 2003). He has been programming on Macintosh computers since the introduction of the first Mac in 1984, and he wrote Programming C for the Mac as part of the Apple Press Library. In 2003, Kochan wrote Programming in Objective-C (Sams, 2003), and followed that with another Mac-related title, Beginning AppleScript (Wiley, 2004).
    Table of contents
    1 Introduction PART I - The Objective-C Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features PART II - The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management and Automatic Reference Counting (ARC) 18 Copying Objects 19 Archiving PART III - Cocoa, Cocoa Touch, and the iOS SDK 20 Introduction to Cocoa and Cocoa Touch 21 Writing iOS Applications Appendixes A Glossary B Address Book Program Source Code