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    Pro IOS 4 Design Patterns in Objective-C: Best Practices for iPhone and iPad App Development (Paperback) By (author) Carlo Chung

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    DescriptionIt's time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You've developed apps that impressed and performed, and now you're ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the element you need to make the jump from journeyman to master. All too often, developers grind through building good apps on willpower and a vigorous focus on code development, leaving them unaware of and unable to benefit from the underlying structural and functional design patterns. Pro Objective-C Design Patterns for iOS will teach you those design patterns that have always been present at some level in your code, but were never recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any developer working in the iOS application arena. You'll learn to master classic patterns like singleton, abstract factory, chain of responsibility, and observer. You'll also discover less well-known but useful patterns like memento, composite, command, and mediator. What you'll learn * The basic concepts of various design patterns * How to apply design patterns to your code based on different scenarios * How design patterns can strengthen your apps Who this book is for Any professional or aspiring iOS developer will find productivity, efficiency, and effectiveness of software development enhanced by the methods and practice delivered by Pro Objective-C Design Patterns for iOS. Table of Contents * Hello, Design Patterns! * A Case Study: Designing an App * Prototype * Factory Method * Abstract Factory * Builder * Singleton * Adapter * Bridge * Facade * Mediator * Observer * Composite * Iterator * Visitor * Decorator * Chain of Responsibility * Template Method * Strategy * Command * Flyweight * Proxy * Memento


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    Title
    Pro IOS 4 Design Patterns in Objective-C
    Subtitle
    Best Practices for iPhone and iPad App Development
    Authors and contributors
    By (author) Carlo Chung
    Physical properties
    Format: Paperback
    Number of pages: 392
    Width: 191 mm
    Height: 235 mm
    Thickness: 20 mm
    Weight: 673 g
    Language
    English
    ISBN
    ISBN 13: 9781430233305
    ISBN 10: 1430233303
    Classifications

    BIC E4L: COM
    Nielsen BookScan Product Class 3: S10.2
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Subject Development: 20
    Warengruppen-Systematik des deutschen Buchhandels: 16320
    B&T Modifier: Academic Level: 03
    B&T General Subject: 229
    B&T Modifier: Text Format: 01
    B&T Merchandise Category: COM
    LC subject heading:
    DC22: 005.268
    Ingram Subject Code: XL
    LC subject heading:
    BISAC V2.8: COM051230, COM051000
    B&T Approval Code: A93606500
    DC22: 005.1/17
    LC subject heading:
    BIC subject category V2: ULP, UMQ, UMS
    LC classification: QA76.73.O115 C56 2011
    Ingram Theme: ASPT/SCITAS
    Edition statement
    New ed.
    Illustrations note
    black & white illustrations
    Publisher
    aPress
    Imprint name
    aPress
    Publication date
    09 June 2012
    Publication City/Country
    New York
    Author Information
    Carlo Chung is a computer scientist, tinkerer, and amateur photographer. He earned a master's degree in computer science, specializing in computer vision (a branch of artificial intelligence). Any idea about putting artificial intelligence and any small gadgets together can get him excited. He likes daydreaming about making the iPhone more "intelligent" and "humanoid." He applied his knowledge of computer vision to the iPhone platform and created several apps, two of which have been featured on the front page of the App Store, with one on the top-paid list in the photography category. When he is away from his keyboard, you may see him playing a part in a drum circle or out in the field prospecting for gold.
    Table of contents
    Hello, Design Patterns! A Case Study: Designing an App Prototype Factory Method Abstract Factory Builder Singleton Adapter Bridge Façade Mediator Observer Composite Iterator Visitor Decorator Chain of Responsibility Template Method Strategy Command Flyweight Proxy Memento